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Rapporter et problem med oversettelse
U might want to think about what u wrote.
This will just open up the door for RMT. Which they are trying to combat
U get plenty of gold drops already. Never once since 2019 have I needed to sell keys to get more gold.
I am at 60 stash tabs and a single one now, costs 600k, I have 800k left. I have 150 hours in, and I did not even make stash tabs for ALTS.
If at least they would up the value of trash loot when you sell it...
Cause when you start off the game or a new character on SSF and you need to get runes to smask gear for shards and they all cost 2k a piece, its annoying as ♥♥♥♥ to be sitting there and sell items that has a value of 40gp...
The way how they designed the faction system is fundamentally flawed and nerfing arena keys will not harm RMTers, it will just piss off the average player base.
This is just annoying to have a bunch of worthless echo nodes on the grid now.
I agree, you're right. I probably had some luck when I checked it last time. Did some for testing as well, and usually the reward is like 8-10k. Mostly I get 12-15k overall for the complete echo with including reward. Sometimes bit more, if you have gold shrine in there.
Nevertheless, I don't feel like its needed to increase it. As most probably you won't need more tabs than like 40-50. I have now 10 tabs only for exhalts, and to be honest, half of it is utter trash I suppose.
Now I only show stuff that has at least 1 T7 or 2 T6 stats, and I only pick it up when I could use it for this or another char. And Uniques only if they have at least 2LP. Others I just sell, and I only keep multiple versions of the very strong ones. And for quite a long time now, I just replace stuff in my stash with stuff I found with better stats.
I think if we organize our stash better, and don't pickup trash, we're pretty much fine.
In PoE I have also more than 100 stash tabs and if I play a league for 3 weeks, I barely use half of them. And usually I play SSF. Just for a time I bought a supporter pack when a major patch came out and at some point, just put the points in character slots and stash tabs.
If you just shrink the price of tabs or increase gold drop so everyone can afford the 200 tabs, stash management become just non-relevant as people just pick up all stuff. And I also like the stash management aspect of an ARPG game, think about what you pickup/keep.
Also at a point of 100+ stash tabs that are full of loot, it gets so messy if you don't organize it very well.
And in most, if not all other ARPG games, including Grim Dawn, you haven't even 10-20% of that stash size you can get in LE.
Almost as if one of those would decrease grind, and in doing so drive down player activity numbers, and the decision was not made with improving the game in mind but with keeping hour numbers higher. >.>
It affects the online part and the auction house
if you play online ssf or generally offline then it doesn't affect you
Every game with trading and online has RMT problems, regardless of the genre
Personally, I always play SSF so it doesn't affect me either
But you really don't have to deal with idiots and their effects in an online game
Isn't it an additional 10k per tab? Far from being exponential.