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According to a developer "We don’t want to aim for gear to be as high of a portion of your total power of build customization as other games though."
The most up to date information is that with the 1.0 release there will still be entire categories of items missing their models.
As you might know from your very own experience 1-2 hours in any ARPG is nothing. Doesn't matter if its PoE, Diablo or even Torchlight. They all shine in the endgame. You keep learning during the first couple hundreds of hours and find something new still.
Last words to Last Epoch: the QoL is insane. Crafting on the run, doesn't matter where you are. Also very easy to understand while still being interesting and exciting. Build in Loot Filter that is easy to create and change as you progress. Stuff I missed after playing LE in other games making me coming back every time. Even the build in guide explains very clearly everything if you get lost or just want to look up something (like how do I scale up damage using bleed). It literally shows you what you need to do making it easy for beginners. With 1.0 at 21st Feb more QoL is coming.
Omg, you read my mind. I came here to see if they anything to improve the presentation quality. The trailer looked like it might be better but I'm not investing my time into a glorified web browser looking ARPG when I could be playing POE instead. And saying this game looked like it was developed in 2012 is being kind. It 100% looks cheap by today's standards. I jacked up every single Nvidia control panel setting for it and am running on 4090 with an OLED display and it looked like i was playing with integrated graphics. Graphics aren't everything but they have ignored presentation qualities since day 1. And the game itself is a poor man's POE. So let's be real here. Plus it was so easy but was showing signs of becoming grind-heavy to extend it's shelf life.
Yeah thanks, that's what I was thinking but there's only so much reshade can do if the game underneath hasn't updated any of it's textures or animations in nearly a decade.
Itemization feels pretty nice to me - you can very reliably get items that add a lot to your power, there are ridiculous chase items but you don't really need them to be fine.
Ugh sure prefer it to PoE where they add new trash to sell stash tabs constantly and the entire itemization system is a trash fire. Every once in a while I consider playing it again and get as far as looking at an item before remembering why I don't.
But I'm also someone who preferred D1 and maybe D2 and think the whole 'endless item farming endgame with billions of modifiers' is the result of greed destroying the genre of ARPGs anyway so I know my take is unpopular.
Was playing 3.23 of PoE and got bored of the slot machine RNG grind. Not spending X hours getting currency so I buy 100 essences and maybe get the mods I want.
Don't get me wrong, for hardcore ARPG players that want to play the same game every day for years or something PoE is hard to beat. I'm just more the kind of player that plays them with friends, has some fun, doesn't play 10k+ hours or anything.
From that perspective this isn't the greatest ARPG I've ever played or anything but it's been fun - and the easy itemization and respec means you can try out a lot of builds with a single mastery pretty fast which is really nice IMO.