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I mean that's misleading... I'd hardly call the same 5 randomised tilesets that look like Unity store asset packs 'randomly generated'. I mean the layout is sort of randomised in so much that it creates slightly different branching corridor layouts, but there are no points of interest or anything remotely interesting you ever see visually. I'd rather a well made hand crafted map than the boring procedural ones in LEs endgame (which is almost identical to D3s rifts system basically)
It does.
Also there is much more variety both in locations and enemies if we take D4 as a comparison, I don't know where you kept hearing that... it's clearly false.
D4 is boring and kinda lame and this game HAD a great idea then kept changing it and pretty much ostracized its followers. But gl
Actually yes your right, its not randomised in any meaningful way. It's just the layouts and tilesets are so forgettable you barely notice the similarities.