Last Epoch
Is the gameplay smooth and fun?
I have watched some Youtube vids and read favorable reviews but they mostly talk about skills, content and builds, ie things that hardcore ARPG players care about. This is completely fine and I appreciate this feedback as well. BUT: I am more interested in how slick, smooth, satisfying and fun it is to play the game. any feedback on this? I have played a lot of D2, D3, Torchlight 2, Grim Dawn and I would say they all have this 'shallow' fun factor of being wholesome in its flow. I found PoE a bit clonky and Wolcen was something I played through once but it felt like a Facebook game somehow and very plastic.

The Youtube vids I saw of Last Epoch had these area damage spells and the whole screen was just full of damage numbers and I am sorry to say it looked a bit disappointing in terms of fun.

One thing I sort of dislike with D3 is that every class basically ends up with an area of effect spell that you spam. So the classes are all the same once you reach max level, just different graphic representation of AOE mayhem.

Thoughts?
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16-30 / 31 のコメントを表示
Snek Will Free Hong Kong の投稿を引用:
Gunther Ultrabolt Novacrunch の投稿を引用:
If you are an ARPG fan and don't own Grim Dawn yet then you're not an ARPG fan.
that's stupid

Its toungue-in-cheek. I'm not serious. Relax.
Dorok 2020年9月19日 3時06分 
Snek Will Free Hong Kong の投稿を引用:
Gunther Ultrabolt Novacrunch の投稿を引用:
If you are an ARPG fan and don't own Grim Dawn yet then you're not an ARPG fan.
that's stupid
Why? I would tag this quote pretty wrong only because of the tag used, ARPG. ARPG is a too wide tag including Diablo like but also deep RPG as Gothic 1&2 or even ELEX. In that context this comment makes non sense.

But I have doubt this tag was used in that sense, Gunther gave it his own meaning and it's probably more around Diablo like.

I that perspective Gunther quote shouldn't be read literally, sure some new players to the genre could have not yet buy it, some players could not have time to have buy and play it already because they enjoy a lot of genres, or because they don't have enough time to play and don't bother buy ton of games sleeping in their library.

But the point remain, if you are a fan of Diablo like, it makes no sense to not play Grim Dawn, and if at end you dislike it, too bad for you or bad luck, but the point remain. That said, at release, it's quite possible that the same could be said for Last Epoch. Not yet in my opinion, but in future, it's a possibility.
Dorok 2020年9月19日 3時07分 
Gunther Ultrabolt Novacrunch の投稿を引用:
Snek Will Free Hong Kong の投稿を引用:
that's stupid

Its toungue-in-cheek. I'm not serious. Relax.
Damit I defended your joke, seriously.
Sloky 2020年9月19日 3時34分 
Kobrakai の投稿を引用:
It needs more AOE skills where the whole screen is full of damage numbers in my opinion but otherwise it's quite fun.

no, thats the point why this game feels good WITHOUT millions of explosions and speed speed speed runs. go play diablo or other games...
`ʂlօƙყ.ツ の投稿を引用:
Kobrakai の投稿を引用:
It needs more AOE skills where the whole screen is full of damage numbers in my opinion but otherwise it's quite fun.

no, thats the point why this game feels good WITHOUT millions of explosions and speed speed speed runs. go play diablo or other games...

It may feel good to you but not to everybody. I happen to think the opposite.
Aori 2020年9月19日 9時38分 
For Early Access, I think it is among one of the most polished games out there. Is it ready for release? not at all. It is still very much a beta. However it is very much playable and fun.
Fun yes, smooth nope. It's very stuttery on a decent pc. This game feels all about gameplay and very little to do with exploration or environments.

In hardcore mode the farther you get the more effort it takes not to lose focus, with so many different damage types you can get destroyed out of nowhere if you're not paying attention.
最近の変更はJimothyが行いました; 2020年9月20日 13時39分
Sloky 2020年9月21日 3時52分 
Wolfman の投稿を引用:
Fun yes, smooth nope. It's very stuttery on a decent pc. This game feels all about gameplay and very little to do with exploration or environments.

In hardcore mode the farther you get the more effort it takes not to lose focus, with so many different damage types you can get destroyed out of nowhere if you're not paying attention.
This is beta, you should not play hardcore mode on betas, lol.
`ʂlօƙყ.ツ の投稿を引用:
Wolfman の投稿を引用:
Fun yes, smooth nope. It's very stuttery on a decent pc. This game feels all about gameplay and very little to do with exploration or environments.

In hardcore mode the farther you get the more effort it takes not to lose focus, with so many different damage types you can get destroyed out of nowhere if you're not paying attention.
This is beta, you should not play hardcore mode on betas, lol.
Disagree. I've played through numerous hardcore characters so far and enjoyed it a lot.

Dying is part of the process. I've learned more playing hardcore than I ever would playing normal mode, it's an entirely different experience and forces you to be competent. Areas I used to go that had an enemy that would shred me to bits I can walk up to and not even get scratched now, playing hardcore forced me to adapt.
Wolfman の投稿を引用:
I've learned more playing hardcore than I ever would playing normal mode, it's an entirely different experience and forces you to be competent. Areas I used to go that had an enemy that would shred me to bits I can walk up to and not even get scratched now, playing hardcore forced me to adapt.

That sounds exactly how I play softcore, except I don't loose weeks of work when my cat jumps on my keyboard.
Kobrakai の投稿を引用:
Wolfman の投稿を引用:
I've learned more playing hardcore than I ever would playing normal mode, it's an entirely different experience and forces you to be competent. Areas I used to go that had an enemy that would shred me to bits I can walk up to and not even get scratched now, playing hardcore forced me to adapt.

That sounds exactly how I play softcore, except I don't loose weeks of work when my cat jumps on my keyboard.
I don't see it as losing work because if the build I am using gets me killed it means the build didn't work so I need a completely new strategy. I pick the skills carefully and have a plan with each character, if the plan fails then I make a new plan, that's part of the fun.

It makes the entire point of the game not dying, if you die you lose.
最近の変更はJimothyが行いました; 2020年9月21日 13時36分
Wolfman の投稿を引用:
Kobrakai の投稿を引用:

That sounds exactly how I play softcore, except I don't loose weeks of work when my cat jumps on my keyboard.
I don't see it as losing work because if the build I am using gets me killed it means the build didn't work so I need a completely new strategy. I pick the skills carefully and have a plan with each character, if the plan fails then I make a new plan, that's part of the fun.

It makes the entire point of the game not dying, if you die you lose.

Yes but you're missing my point. I don't want to be punished because I got distracted by something outside of the game, or I lose internet, or some bug with the game. I play softcore in exactly the same way as you play hardcore but without the risk of losing my character because of something I have no control over.
Iolo 2020年9月26日 11時48分 
Thanks everyone for your replies to my question. My biggest issue with the game is simply the perfomance and the heat of the CPU. Might try this 'void knight'
Gunther Ultrabolt Novacrunch の投稿を引用:
Be warned... Looting in the endgame will grow exponentially tedious @ the endgame until the much anticipated loot filter arrives.
Loot filter has arrived
Kobrakai の投稿を引用:
Wolfman の投稿を引用:
I don't see it as losing work because if the build I am using gets me killed it means the build didn't work so I need a completely new strategy. I pick the skills carefully and have a plan with each character, if the plan fails then I make a new plan, that's part of the fun.

It makes the entire point of the game not dying, if you die you lose.

Yes but you're missing my point. I don't want to be punished because I got distracted by something outside of the game, or I lose internet, or some bug with the game. I play softcore in exactly the same way as you play hardcore but without the risk of losing my character because of something I have no control over.
No I'm not missing the point. You think I'm unaware of the possibility of disconnects?

You must have quite the superiority complex to think someone wouldn't know about network disconnections. There being uncontrolled variables doesn't remove from the experience and I don't care when I lose a character. You are the one missing point, entirely.
最近の変更はJimothyが行いました; 2020年10月6日 22時55分
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投稿日: 2020年7月18日 2時32分
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