Last Epoch

Last Epoch

Dregora Mar 26, 2023 @ 2:08am
Few questions, first time reaching endgame (monoliths)
Hey guys, i've been absolutely having a blast with LE being much more closer to a typical arpg than D4 ever will be. D4 is an okay game, just imo not a good arpg.

With that being said, a few questions.


I'm a lvl 60 necromancer physical minion build, full on minions. 2 golems, 9 skellies, 2 reapers with a chance of skelly vanguard if skelly dies. Most passives went into support for said minions, not using any direct damage spells. Only Bone Curse for debuffs and transplant for teleporting/def.


1. Simple question. What rarity is the purple gear? I've noticed it started to drop. Is this the ''legendary'' gear? Or is there more?

2. How exactly does the loot filter work? I thought I did it right by making a new one and make a new rule to include 7 out of 8 affixes for minions and i've chosen 2 for acolyte that say ''crit strike chance for skellies and skelly mages'' and ''+1 skelly and increased skelly damage''. However, I still see gear drop that do not have any of these affixes. Did I do something wrong? Filter is enabled.

3. Is it wise to clear the whole monolith to max stability before moving on to another? Or is it more efficient to clear boss/event and then instantly move on?


4. What am I supposed to do with the keys I find? I know they're for dungeons but are they worth it?
Last edited by Dregora; Mar 26, 2023 @ 2:14am
< >
Showing 1-4 of 4 comments
runy.mmorpg Mar 26, 2023 @ 2:17am 
1) you can add stats of purple item to unique depending on their number of legendary potential at the end of a dungeon (temporal sanctum ?)
2) you should make a rule to hide all at bottom, then above rules to show what you want
3) stop monolith echo as soon as possible and clame your reward :)
Dregora Mar 26, 2023 @ 2:28am 
Originally posted by runy.mmorpg:
1) you can add stats of purple item to unique depending on their number of legendary potential at the end of a dungeon (temporal sanctum ?)
2) you should make a rule to hide all at bottom, then above rules to show what you want
3) stop monolith echo as soon as possible and clame your reward :)


How do I make that rule? Maybe i'm just a little blind but I do not see an option that says to hide or not show this or that.
Sterling Mar 26, 2023 @ 2:29am 
1. Depending on your loot filters, purple gear is usually "exalt" gear. It's gear that has a tier 6/7 mod which is uncraftable. You use these items as bases for optimized gear and for crafting affixes on unique items with Legendary Potential. Just start a collection. Eventually you'll find affixes you want and you'll start crafting them for permanent spots on your toon.

2. Loot filters require a lot of tinkering to really get right. You really need to watch a youtube video or look for a basic guide (of which there are many). Once you have an idea about how to go about it, you can work on specializing it. It's not working right because just adding rules telling it what you want is often not enough. You also have to tell it what you don't want and that's more involved.

3. Depends on what you're trying to do. Most players will just want to rush to the end for the the reward rather than stability. You can sweep a map, but that stability bonus only applies to the chest (and quest monoliths), not the reward rock. It's often better to rush through and play a numbers game, but that's up to you.

4. Dungeons are worth it if you have the time and build for it. Some items can only drop from bosses. For example the (usually) best in slot gloves for a minion master can only drop from a certain tiered dungeon boss. Also you can only modify uniques through a dungeon mechanic. Plenty of reasons to run dungeons, but level 60 is nowhere near good enough to do them consistently.
runy.mmorpg Mar 26, 2023 @ 2:37am 
In VISIBILITY choose HIDE
then a rule to show uniques,set items and exalts is the base
Last edited by runy.mmorpg; Mar 26, 2023 @ 2:38am
< >
Showing 1-4 of 4 comments
Per page: 1530 50

Date Posted: Mar 26, 2023 @ 2:08am
Posts: 4