Last Epoch

Last Epoch

Pyromancer
So i have a pyromancer and i wanted to ask is there a way to increase my health/mana besides adding stats to my gear? The problem is that while i have high damage i also die and run out of mana quickly. With like 2 - 3 hits im dead (in end game campaign and monoliths).

Do i have to sacrifice my fire damage stats from my gear to add health/mana?
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Showing 1-15 of 17 comments
Telerion Mar 25, 2023 @ 12:57pm 
Would you give us some more information?
How many mana do you have?
What is your mana regeneration?
What skills are you useing?
What stats have you increased?
and so on....


Have a Mage myselfe and dont have much trouble with mana.
I am useing the teleport free spell Node in combo with a world ending meteor.
First meteor is free, the second cost mana. Added all the meteors icould get and nothing is alive anymore other then bosses.
I am a glass cannon too, but again, casting meteor twice in a row that always crit left nothing standing.
ManyEagles Mar 25, 2023 @ 1:01pm 
Such is the Struggle of sorcerers. I'd recommend focusing on armor a bit. Stacking armor really helps with durability as for mana make sure your wand or staff has the -3 spell cost implicit. It really helps with mana.
Telerion Mar 25, 2023 @ 1:39pm 
Originally posted by ManyEagles:
Such is the Struggle of sorcerers. I'd recommend focusing on armor a bit. Stacking armor really helps with durability as for mana make sure your wand or staff has the -3 spell cost implicit. It really helps with mana.

Dont get me wrong, you can play as you want, but you dont really want to wast your items with armor, you want ward. Your high int should keep a ward always up und skills like focus gives you a big ward boost to survive long enough to kill everything.
The -3 Mana is a trap and absolute useless. In the endgame, all your high DMG spells cost 100+ Mana, the 3 mana you save is a waste, get a staff that increases your mana instead.
Even if you use fireball with +fireballs nodes that increases the cost, you end up with what? something around 10 mana per cast? You are better with manareg then the -3 mana that really only helps with one spell, that you only use against trashmobs, and with a high mana pool they are long dead before you burn through your mana.
TheMostCrazyGuy Mar 25, 2023 @ 1:49pm 
Originally posted by Telerion:
Would you give us some more information?
How many mana do you have?
What is your mana regeneration?
What skills are you useing?
What stats have you increased?
and so on....


Have a Mage myselfe and dont have much trouble with mana.
I am useing the teleport free spell Node in combo with a world ending meteor.
First meteor is free, the second cost mana. Added all the meteors icould get and nothing is alive anymore other then bosses.
I am a glass cannon too, but again, casting meteor twice in a row that always crit left nothing standing.

https://prnt.sc/MgQdZZ6cKvfh

https://prnt.sc/xp7tWPdmnPcD

https://prnt.sc/o_jTz1P0wmd9

For damage i mainly use firaball and meteors.
fire nova is more like a secondary skill for damage.
ManyEagles Mar 25, 2023 @ 1:51pm 
Ya that's a fair point the reduction isn't great if you're using high cost spells. I mostly just spam Lightning Blast though. Ward is also a great way to go for durability. Twisted of Heart of Uhkeiros is great for generating ward as a sorc.
Telerion Mar 25, 2023 @ 3:10pm 
Originally posted by TheMostCrazyGuy:
Originally posted by Telerion:
Would you give us some more information?
How many mana do you have?
What is your mana regeneration?
What skills are you useing?
What stats have you increased?
and so on....


Have a Mage myselfe and dont have much trouble with mana.
I am useing the teleport free spell Node in combo with a world ending meteor.
First meteor is free, the second cost mana. Added all the meteors icould get and nothing is alive anymore other then bosses.
I am a glass cannon too, but again, casting meteor twice in a row that always crit left nothing standing.

https://prnt.sc/MgQdZZ6cKvfh

https://prnt.sc/xp7tWPdmnPcD

https://prnt.sc/o_jTz1P0wmd9

For damage i mainly use firaball and meteors.
fire nova is more like a secondary skill for damage.



Well, i dont know what the items have, but you are clearly lacking in everything.
You are using flame ward, thats good for ward, the problem is you dont have any ward retention, so your ward is gone in seconds, and that make it very useless.

The Clamaty Crown is great for fire DMG nothing wrong with that.

Whats with your Atributes? Is that a bug or do you not have any Atribute increases at all?
Higher Int increases your ward retention, and the passives in the mage and sorc tree should give you plenty Int.

You also dont really have enough mana for your skills. Nova is good, but also short range, you are a glass cannon, you should stay away from enemys. Volcanic orb for example might be a better alternative for you. Also expensive, but good AOE DMG at range, good to get rid of masses without calling down the apocalypse.
Meteor is great, but if you miss the enemy, it is useless, Volcanic orb, Black Hole, Static discharge are all way more forgiving if you miss your aim.
As Meteor is mostly overkill with trash/normal mobs, having another strong AOE skill with range is very good.

For a short term advice, i would say, get your ward retention up and you will see, that you are much more likely to stay alive with your skills combo. Also get more mana. At your lvl a Staff can give you easily 60-70 Mana more. Dont remember the name, i think it is the Moon Staff that increases mana as a primary attribute, might be wrong. Look in the item filter under staff, ther you should see the staff's that should drop with name.

For the long term, a rework of your skillset might help you and give you a better experience. Sometimes it helps to simply get rid of a node and put that point somewere else.

having 7 Fireballs looks great and is fun, but mostly to much and it cost you more then you can regenerate per sec.
I have one +2 fireballs, that means 5 mana cost......my mana reg is so high, before the animation ends i am at full mana again. I can spam that without any mana lost.

If you want to use Nova, it might be better to increase spell DMG instead of all the element DMG individually. Puting spell DMG in a staff and upgrade it to 130-150% increases the DMG of your Nova way more then increasing lighting and cold individually. Fire is high enough for now ;0




In the end it is up to you, i dont want to tell you how you should have fun, its all only my opinion, and you and others might think different, so please dont get insulted.
Telerion Mar 25, 2023 @ 3:12pm 
Originally posted by ManyEagles:
Ya that's a fair point the reduction isn't great if you're using high cost spells. I mostly just spam Lightning Blast though. Ward is also a great way to go for durability. Twisted of Heart of Uhkeiros is great for generating ward as a sorc.

In that case, you are right, mana reduction for the low cost spells is nice.
Ward for me personaly is the best way. The mage can very easy get high int for ward retention. I know, its the lazy way, but it works.
pruitcake Mar 25, 2023 @ 8:39pm 
Your resistances are way too low for your level and the content you are running. Ideally you should have them all at 75% which shouldn't be too hard at the level you're at. It's easy to craft a resist or two onto most gear pieces and whatever is left uncapped can usually be fixed with idols.

Survivability should be priority over damage. It's useless to have such high damage if you're never able to use it because trash mobs one shot you.
TheMostCrazyGuy Mar 25, 2023 @ 11:01pm 
Originally posted by Telerion:
Originally posted by TheMostCrazyGuy:

https://prnt.sc/MgQdZZ6cKvfh

https://prnt.sc/xp7tWPdmnPcD

https://prnt.sc/o_jTz1P0wmd9

For damage i mainly use firaball and meteors.
fire nova is more like a secondary skill for damage.



Well, i dont know what the items have, but you are clearly lacking in everything.
You are using flame ward, thats good for ward, the problem is you dont have any ward retention, so your ward is gone in seconds, and that make it very useless.

The Clamaty Crown is great for fire DMG nothing wrong with that.

Whats with your Atributes? Is that a bug or do you not have any Atribute increases at all?
Higher Int increases your ward retention, and the passives in the mage and sorc tree should give you plenty Int.

You also dont really have enough mana for your skills. Nova is good, but also short range, you are a glass cannon, you should stay away from enemys. Volcanic orb for example might be a better alternative for you. Also expensive, but good AOE DMG at range, good to get rid of masses without calling down the apocalypse.
Meteor is great, but if you miss the enemy, it is useless, Volcanic orb, Black Hole, Static discharge are all way more forgiving if you miss your aim.
As Meteor is mostly overkill with trash/normal mobs, having another strong AOE skill with range is very good.

For a short term advice, i would say, get your ward retention up and you will see, that you are much more likely to stay alive with your skills combo. Also get more mana. At your lvl a Staff can give you easily 60-70 Mana more. Dont remember the name, i think it is the Moon Staff that increases mana as a primary attribute, might be wrong. Look in the item filter under staff, ther you should see the staff's that should drop with name.

For the long term, a rework of your skillset might help you and give you a better experience. Sometimes it helps to simply get rid of a node and put that point somewere else.

having 7 Fireballs looks great and is fun, but mostly to much and it cost you more then you can regenerate per sec.
I have one +2 fireballs, that means 5 mana cost......my mana reg is so high, before the animation ends i am at full mana again. I can spam that without any mana lost.

If you want to use Nova, it might be better to increase spell DMG instead of all the element DMG individually. Puting spell DMG in a staff and upgrade it to 130-150% increases the DMG of your Nova way more then increasing lighting and cold individually. Fire is high enough for now ;0




In the end it is up to you, i dont want to tell you how you should have fun, its all only my opinion, and you and others might think different, so please dont get insulted.

Why would i get insulated? You are Very helpful man thanks 🤜🤛
Telerion Mar 26, 2023 @ 12:13am 
Well........ppl get insulted so quick these days. Always better to apologize before things get out of hand ;)

And thx, i try my best to help.


Edit:
Oh, i forgot to ask, how much DMG your meteor have? DMG of spells scales with Int, and your Int is low.
Last edited by Telerion; Mar 26, 2023 @ 12:17am
Avalanche Mar 26, 2023 @ 12:15am 
I remember playing my Pyromancer mage, i looted the calamity helmet, yikes the massive damage boost was immense, but taking 4hp damage per enemy killed by fire skills over 4 seconds, it adds up. It even killed me several times cause of it.
Avalanche Mar 26, 2023 @ 12:16am 
Originally posted by Telerion:
Well........ppl get insulted so quick these days. Always better to apologize before things get out of hand ;)

And thx, i try my best to help.

It happens when they are never criticised growing up and then when they get it, they see it as hateful.
Telerion Mar 26, 2023 @ 12:21am 
Originally posted by Avalanche:
Originally posted by Telerion:
Well........ppl get insulted so quick these days. Always better to apologize before things get out of hand ;)

And thx, i try my best to help.

It happens when they are never criticised growing up and then when they get it, they see it as hateful.

Thats absolutly true.




Originally posted by Avalanche:
I remember playing my Pyromancer mage, i looted the calamity helmet, yikes the massive damage boost was immense, but taking 4hp damage per enemy killed by fire skills over 4 seconds, it adds up. It even killed me several times cause of it.

Are you sure it was the Calamity DMG? Because if you have the crown on your head you always get the massage that you killed yourselfe with it, even if you die to something else. Have this bug since i used the item. Got the massage even when i was AFK, came back and according to the game, i killed myselfe with the calamity crown........;)
runy.mmorpg Mar 26, 2023 @ 2:00am 
Like every game, no DPS when you are dead so...
you must use skills and items to get wards to survive, like arcane ascendence and flame ward
Last edited by runy.mmorpg; Mar 26, 2023 @ 2:08am
TheMostCrazyGuy Mar 26, 2023 @ 3:08am 
Originally posted by Telerion:
Well........ppl get insulted so quick these days. Always better to apologize before things get out of hand ;)

And thx, i try my best to help.


Edit:
Oh, i forgot to ask, how much DMG your meteor have? DMG of spells scales with Int, and your Int is low.

First of all with one cast it drops like 4 - 5 meteors and it does around 10.000 dmg (without flame ward) because i changed some of my gear few hours ago... it does less damage than before but i have 200 - 300 ward without casting abilities, casting flame ward it gives me 500 - 600 in total. I also have more mana/mana regeneration. Before the change i was doing around 18.000 and with flame ward active around 20.000 dmg.

I think i like it better now than before, while it does less dmg i wont die in like 2 hits lol.
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Date Posted: Mar 25, 2023 @ 11:28am
Posts: 17