Last Epoch

Last Epoch

Cha0zb0rn Apr 4, 2023 @ 5:31pm
Does it get better?
Hey,

leveled a character to 83 and I'm getting really bored. I read about empowered monolith being the endgame and that those are level 100 content but are they anything special?

The dungeons were kinda fun once but get repetitive as well.

I also got maybe a single gear upgrade since level 70 (and my gear aint great yet). I know that gear aint the main focus in this game but whats this game about then? I can grind for 3 days without a single good drop. This is the case in other aRPGs as well but usually happens only after having nearly perfect gear. There are no cosmetics, no unlocks, nothing really. What is the incentive to keep playing? I like my character, yes, the game plays well but I can't see myself grinding monolith forever just for the fun of it. Did I miss anything?
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Showing 1-15 of 24 comments
Dyer1981 Apr 4, 2023 @ 5:48pm 
gear is the incentive. there are no cosmetics or unlocks or other features because the game isn't finished. If you are grinding for days without finding upgrades than I have no idea how you also say your gear isnt good. Both of those conditions cant be true with the amount of gear that drops and your ability to mod the items that do. Unless your build is based on a bunch of uniques and if thats the case, well, you built around uniques.

If you aren't having fun, I think you have your answer.
Cha0zb0rn Apr 5, 2023 @ 6:07am 
My gear is ok. I got most of the stats I want on most of my items. But There is always at least one suffix that could be a better one and my rolls are usually quite low. Getting 2 good affixes on an item is extremely rare. And getting those affixes at a decent tier is like winning a lottery. I have a T5/T5 Spelldamage/Poison Damage staff with 8% castspeed and a little bit of spelldamage + random BS Suffixes. To get the staff to T5 I had to upgrade it to the point it's not upgradeable anymore because it started as a T5/T1 item. Considering I've seen Builds running T7-8 Stats I assume that my item aint too great and there is plenty of space for upgrades. Most of my other items are similar to that. Some good stats, some bad stats, all low Tier, all already crafted to the craftinglimit of each item.

This really feels like D3 at start but even worse since there are even more possible unusable stats. D3 had the auction house to compansate for the crappy loot. THey revamped it years ago and added stat biases for the different classes. In this game it's even worse. Additional to the stats and stat ranges there are stat tiers, andother layer of RNG. Forging helps a bit but not nearly enough as there is a limit to the attempts.

This game right now feels worse than even wolcen. I really hope this is not nearly the final product as it will be just another wasted potencial aRPG cashgrab.
I'm only level 50 at the moment, but it does feel like they went overboard with the items. One of D2's biggest flaws was the amount of useless effects on loot. The loot distribution also makes no sense. I shouldn't be finding items for a level 10 character at this point. D3 had a lot of problems (most of them being the AH), but the one change they made that I liked was deterministic loot: what drops is stuff you can actually use. Finding a lot of Intelligence gear on a Barbarian was mega sadface. The loot filter in this game feels bad because it is necessary because the loot is badly designed. It wouldn't be necessary if the loot you find was actually interesting and potentially useful.

I'm conflicted on the Forge. It's a good idea in principle, but doesn't feel well implemented. My opinion may change as I progress further and understand it more, but right now something just feels...off with it. I don't know what exactly. It's clearly trying to serve the role the Cube from Diablo does, but I don't think it is succeeding in that.
Last edited by ObsidianButterfly; Apr 5, 2023 @ 7:26am
Arnaud3013 Apr 5, 2023 @ 7:29am 
I don't understand how you could farm long time without getting good gear. Are you sure you haven't mess with your loot filter? As item with T6/T7 are only from loot and chest/monolith, be sure to show all unique/exalted/set as first in your filter. I got like 2 pages of thoses in some days.
I think you have something wrong somewhere, maybe your build isn't focused enough on some dmg type, or trying to get some very specific stats. If you have filtered only item >=t5 it could be an issue as lot of time you if not exalted item, you got T4 and increase at forge in order to got a good item, using hope glyph to keep forging capabilites.
And for item lvl, it's depending on affix tier. Sometime i got very good items with only 2 T2 affix (so low lvl but with some high forge capa) and in forge increase from that. Same thing with blue item, don't filter them, lot of time they could be great with some suffix and prefix upgrade.
Last edited by Arnaud3013; Apr 5, 2023 @ 7:31am
Ravenkid9266 Apr 5, 2023 @ 7:33am 
Originally posted by Cha0zb0rn:
My gear is ok. I got most of the stats I want on most of my items. But There is always at least one suffix that could be a better one and my rolls are usually quite low.

This game right now feels worse than even wolcen. I really hope this is not nearly the final product as it will be just another wasted potencial aRPG cashgrab.

Question from what I have read it sounds to me like, your gear has upgrades available, but you do not suffer for it. Meaning you are able to clear the content even though your gear is not where you would like/expect it to be for that content. Is my understanding correct? Apologies English is not my 1st language.
Cha0zb0rn Apr 5, 2023 @ 7:50am 
I have little problems surviving, thats not an issue. This game is quite easy just going with the right skills and perks. I miss something rewarding. What do I grind all these maps for when there is so little reward? I might set up a better loot filter, thanks for the advice.

I've already gotten most of the uniques I need for my build, it's not that many. What I really want is exalted items. And those are damn rare and nearly impossible to get with the right stats :-/ Too many stats, no stat bias.
Ravenkid9266 Apr 5, 2023 @ 8:19am 
Originally posted by Cha0zb0rn:
I miss something rewarding.

Found your answer.

Originally posted by Cha0zb0rn:
This game is quite easy just going with the right skills and perks.

Without something to chase and something to benchmark what you get is what it is.
CrOnA Apr 5, 2023 @ 9:11am 
Originally posted by Cha0zb0rn:
My gear is ok. I got most of the stats I want on most of my items. But There is always at least one suffix that could be a better one and my rolls are usually quite low. Getting 2 good affixes on an item is extremely rare. And getting those affixes at a decent tier is like winning a lottery. I have a T5/T5 Spelldamage/Poison Damage staff with 8% castspeed and a little bit of spelldamage + random BS Suffixes. To get the staff to T5 I had to upgrade it to the point it's not upgradeable anymore because it started as a T5/T1 item. Considering I've seen Builds running T7-8 Stats I assume that my item aint too great and there is plenty of space for upgrades. Most of my other items are similar to that. Some good stats, some bad stats, all low Tier, all already crafted to the craftinglimit of each item.

This really feels like D3 at start but even worse since there are even more possible unusable stats. D3 had the auction house to compansate for the crappy loot. THey revamped it years ago and added stat biases for the different classes. In this game it's even worse. Additional to the stats and stat ranges there are stat tiers, andother layer of RNG. Forging helps a bit but not nearly enough as there is a limit to the attempts.

This game right now feels worse than even wolcen. I really hope this is not nearly the final product as it will be just another wasted potencial aRPG cashgrab.
if you dont like this game that doesnt consider it a cash grab
Th aKk Apr 5, 2023 @ 9:14am 
This is why you start in hardcore. It lengthens the game time.
Uncle Mikoolo Apr 5, 2023 @ 9:16am 
Right now it doesn't get better endgame wise. It's too similar to Diablo 3's rift/grift system.
Necr0tizing Apr 5, 2023 @ 9:21am 
This game got some of the most dedicated people working on it it's NOT a cash grab, by that comment alone you are tonedeaf.

The game is in early access, so all the bells and whistles are not made yet, they focus on a strong game that works, compared to Fx. Wolcen that didn't and still does not work.

THEN they will focus on all the little things, optimizations, graphics, animations(we actually get upgrades to those way more often than i thought we would.)

And also cosmetics comming down the line and seasonal content, like in POE.

The game might not be for you, and that's totally fine, but don't you dare, call it a cash grap, You have no idea of the work, and communication the devs have with the community.
Dyer1981 Apr 5, 2023 @ 9:26am 
Originally posted by Nightshade:
I'm only level 50 at the moment, but it does feel like they went overboard with the items. One of D2's biggest flaws was the amount of useless effects on loot. The loot distribution also makes no sense. I shouldn't be finding items for a level 10 character at this point. D3 had a lot of problems (most of them being the AH), but the one change they made that I liked was deterministic loot: what drops is stuff you can actually use. Finding a lot of Intelligence gear on a Barbarian was mega sadface. The loot filter in this game feels bad because it is necessary because the loot is badly designed. It wouldn't be necessary if the loot you find was actually interesting and potentially useful.

I'm conflicted on the Forge. It's a good idea in principle, but doesn't feel well implemented. My opinion may change as I progress further and understand it more, but right now something just feels...off with it. I don't know what exactly. It's clearly trying to serve the role the Cube from Diablo does, but I don't think it is succeeding in that.

This game has the most flexible item crafting in any ARPG I have played and I am pretty sure I have played them all.

D3 was based around end-game item sets with no differation between builds, this is not D3

PoE is based around insane RNG and the creation of an artificial 'economy' to force players into farming orbs to trade for gear - instead of killing ♥♥♥♥ which is the fun part of any ARPG. Thankfully this isn't PoE.

The crafting system has nothing to do with the horadric cube from D2.

The item filter is AMAZING ... wow I have no idea how you have an issue with it, it solves the biggest problem with all of these games, endless crap on the ground and having to sort through it. At the same time, it STILL CAN be worth looking at the crap on the ground because unlike every other ARPG I have played a White item at level 70 can still be worth it if you can get some lucky rolls when crafting that don't eat up its potential.

Every game has an end point. Games are not bottomless wells of fun and enjoyment. If you aren't progressing on that toon, make another. If you dont want to make another, play a different game.
Fartloud Apr 5, 2023 @ 9:30am 
You seem to have missed one of the main features of the genre - making different characters and builds. Then again you've mentioned Wolcen might be better, which makes it difficult to take your comment seriously given how clueless in terms of game design that game was. You haven't even mentioned what you are playing lol. You only seem to be invested in grinding gear and that is your only metric for liking the game.

Are you sure you don't want a shallow streamlined mmorpg grindfest that pretends to be an arpg, like Lost Ark?

Last Epoch like many games has fairly incremental difficulty curve. If you want to get your build challenged and/or beat every challenge/boss at highest difficulties, then it is obvious you just need to keep playing with that in mind.
Last edited by Fartloud; Apr 5, 2023 @ 9:32am
ImOnYourSide Apr 5, 2023 @ 9:33am 
Wolcen isn't near as good as this game, it looks better...yes a little bit but the rest of Wolcen gets boring around level 60ish. Still would be nice to have a bit higher unique drop rates, I haven't found anything for any of my builds for a couple weeks. Need that trading system asap :)
Cha0zb0rn Apr 5, 2023 @ 10:22am 
Originally posted by Dyer1981:
Originally posted by Nightshade:
I'm only level 50 at the moment, but it does feel like they went overboard with the items. One of D2's biggest flaws was the amount of useless effects on loot. The loot distribution also makes no sense. I shouldn't be finding items for a level 10 character at this point. D3 had a lot of problems (most of them being the AH), but the one change they made that I liked was deterministic loot: what drops is stuff you can actually use. Finding a lot of Intelligence gear on a Barbarian was mega sadface. The loot filter in this game feels bad because it is necessary because the loot is badly designed. It wouldn't be necessary if the loot you find was actually interesting and potentially useful.

I'm conflicted on the Forge. It's a good idea in principle, but doesn't feel well implemented. My opinion may change as I progress further and understand it more, but right now something just feels...off with it. I don't know what exactly. It's clearly trying to serve the role the Cube from Diablo does, but I don't think it is succeeding in that.

This game has the most flexible item crafting in any ARPG I have played and I am pretty sure I have played them all.

D3 was based around end-game item sets with no differation between builds, this is not D3

PoE is based around insane RNG and the creation of an artificial 'economy' to force players into farming orbs to trade for gear - instead of killing ♥♥♥♥ which is the fun part of any ARPG. Thankfully this isn't PoE.

The crafting system has nothing to do with the horadric cube from D2.

The item filter is AMAZING ... wow I have no idea how you have an issue with it, it solves the biggest problem with all of these games, endless crap on the ground and having to sort through it. At the same time, it STILL CAN be worth looking at the crap on the ground because unlike every other ARPG I have played a White item at level 70 can still be worth it if you can get some lucky rolls when crafting that don't eat up its potential.

Every game has an end point. Games are not bottomless wells of fun and enjoyment. If you aren't progressing on that toon, make another. If you dont want to make another, play a different game.


Deterministic loot is what this game desperatly needs. Or alternatively an ingame economy of some sorts. I wasn't a fan of the Real Money AH in D3 as well but it seemed to at least somewhat fix the random stats loot system. LE has even more stats that can potencially ruin ur loot luck. It's really bad.

It is somewhat circumvented by the way too strong skills and perks. But this creates a really weird overall system. It's not rewarding to play but you feel strong at the same time. But somehow unearned.

I'm certainly no expert when it comes to the craftsystem but it feels like a winmore system. You can craft an already strong item into an even more strong item or a crap item into an item thats at least half decent. But because it is capped the outcome is always determined by the base item you start with. Anything with less than a T5/T5 is pretty much worthless once you have a T5/T5 item. And getting a T5/T5 with stats you actually want is as likely as winning the lottery.

It might not be a cashgrab, sorry for that, but as is its just another 6/10 game that will eventually fade into obscurity. I consider myself to be quite an average gamer and if it's not for me it's probably not for the masses and if its not for the masses it's not intresting for whales and if it's not intresting for whales the devs have to move on eventually because it's not profitable enough to be worth their time and efford. I'd love to have a good alternative to D4 as I despise Blizzard but this game as it is sadly isn't it yet. It could be and I hope it will be but right now endgame is just weird and unrewarding....
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Date Posted: Apr 4, 2023 @ 5:31pm
Posts: 24