Last Epoch
Do minion builds still suck?
I want to play this game again, but last I checked minion builds still suck. Have they done anything to address this issue? (And no, I don't mean with PC performance I just mean how viable the build is.) Specifically, there's too many systems in place that require you to stay near your minions even though they like to run off and do whatever they want. They die real easily to AOE's too. Any change to the issues?
< >
Показване на 16-30 от 44 коментара
I think with minion builds you have to invest a lot into your gear with minion affixes. EG minion health, minion damage, minion resistances. as well as speccing your passive tree and skills in their favour. A mistake a lot of people do is try to make them secondary damage dealers rather than your primary damage. Those people will also attempt to buff themselves to do more damage etc, rather than leaving it to your minions. Yes make sure you stack your personal defences, like res, dodge, block, ward etc whatever is best for your class, but everything else should be for the minions.
Първоначално публикувано от Tyyne:
https://www.youtube.com/watch?v=t9SgCI1HjDQ

Tell us again how minion builds suck.

I personally wouldn't use this as a example. Showing off builds that are a gimmick or using some busted mechanic that goes against the spirit of the class to me isn't a build.

Might as well find one of of the video's from their boy boarman who went from exploiting to strait up cheating and show some of his vid's.

That always made me disgusted with this game and it's dev's. Instead of fixing these broken things and banning people exploiting them, they choose to make excuses and promote these types of people. They go that extra mile like boarman they give you your own item in game instead of banning you.

I guess when your player base numbers are so abysmal you can't really go swinging the ban hammer around like real games, just have be thankful you have someone playing and showing a video of your game instead.
Well, seems like you've up your mind and you're derailing. Have a nice day.
Maybe post your build so others can see whats going on with it and give you some help.

When your minions are going off on their own their going to kill mobs which is good as they are being actively aggressive and hunting, rather than the poe union minions that stand around not doing anything other than taking coffee and lunch breaks calling out for their union rep telling you that's not my job.

Not sure what your build is or how your playing it but unlike poe or D3 were your playing or able to play more of a hybrid minion and you build this is more like TQ and GD if your not going fully in on the minions from their skill trees, your passives and your gear boosting their stats they are going to be ineffective and get wrecked.

.90 has improved golem as far as variety, skills and they B-line it quick to enemies more so than before, skeleton mages have a teleport on summons for you and your minions skill. So improvements for a necro minion build, on top on new gear for the build as well.
sounds like the op has an skill issue.

minions op i hope they got an nerf.
Последно редактиран от Chays; 6 март 2023 в 9:16
Can someone suggest or even link a good Minion Build ?
Първоначално публикувано от ❄Deekay | Denise 🌨:
Can someone suggest or even link a good Minion Build ?

u know google?

with a self-made build it feels better than just running around as a copy... try it out.
Последно редактиран от Chays; 6 март 2023 в 12:54
Първоначално публикувано от ❄Deekay | Denise 🌨:
Can someone suggest or even link a good Minion Build ?
Did a primalist with a zoo following him. Not being a min-maxer, my pets kicked ass until lvl 80 something, and only stopped because i stopped playing. No internet guide needed.

But if you still need a guide for some reason, sorry, can't help.
Последно редактиран от Koala 4peace; 6 март 2023 в 13:10
Първоначално публикувано от Zartanyen:
Maybe post your build so others can see whats going on with it and give you some help.

Not worth the effort re-downloading the game to see my build, then going through a website and putting in each detail so you can go look at it.

I clearly don't know what the ♥♥♥♥ I'm doing apparently, but I don't want to use different skills as I liked the ones I was using before. It's not my fault if they make skills that suck. Apparently one I used was so bad they have to rework it because nobody used it. Gee....

It got me through the base game, the "acts" or whatever, just fine. It's just dumb that it won't work late game. I hate when games do that. The build you use all game doesn't work in end game. IT makes for a bad game. Just saying.
One of the problems with minions is they sometimes want to prioritize minions close to me. So if I move, they follow me, instead of killing things. They waste time. In PoE (and I think D3 as well, even GD), minions will kill and ignore what I'm doing unless I move super far away. This makes minion builds feel bad because I need to stay close to them or they don't do anything...
You can direct minions to attack a target not sure what it is on PC as I use controller. Also using that in front as you move makes them move faster and stay at pace with you.

I run skeletons, skeleton mages, golem and zombies, usually will go with wraiths as well perm then go to summoning ones using them as turrets, most would drop them and go with dread shade.

Passives increase minion health, minion attack and cast speed, crit chance and crit multiplier, elemental damage and extra minions. stacking normal gear with increses to minion health and damage with what ever +1 or +2 to those minion skills I can get.

Early unique's my favorites are the two handed axe that gives you bonuses to all your minion skills and gives you a % chance to be healed on every minion hit and death. ( great for survival, and it's easy to farm or roll for early game. other favorites are the one fire staff that has your minions cast a small fire damage spell when you cast a minion spell and the minion ice necklace for freezing. I use both but can use one or the other.

I usually play slow going and clearing everything on a map so my minions are always with me unless going off to kill stuff.

For me minions go pretty fast early getting me to chapter 4 to enter mono's, doing the first mono is slow but also getting about 4 levels or so per clearing one, ( you don't care about dying you can go to the first mono find a arena and just keep doing it and die on purpose before you get to the last wave to just get the levels rolling in. ) takes a little while to get your level equal to the mono level and to be able to equip a lot of the item drops there.

Minions usually slow down for me here and through level like 60 or so, they aren't dying but they are just killing slowly especially the timeline bosses at the end till I get through two or three timelines and get to the point I am specking my passives into elemental damage and crit chance for them, once I get to that point or find a good item or two they pick up again ripping through stuff.

I am also using gear I find as I go noting in the stash, and not a optimal build. I usually finish all the mono's first, then go do some dungeons to get and craft a little better gear, start going back through mono's ( normal) to get the blessing's I want and empower the first one or two to try and get a couple items I am trying to farm, before then going to empowered.

I have tried using the void knight auto bomber ( though not using the auto part), and the warpath route to try and get through that first mono like my necro does and they got curb-stomped real quick.
Първоначално публикувано от Zartanyen:
You can direct minions to attack a target not sure what it is on PC as I use controller. Also using that in front as you move makes them move faster and stay at pace with you.

I run skeletons, skeleton mages, golem and zombies, usually will go with wraiths as well perm then go to summoning ones using them as turrets, most would drop them and go with dread shade.

Passives increase minion health, minion attack and cast speed, crit chance and crit multiplier, elemental damage and extra minions. stacking normal gear with increses to minion health and damage with what ever +1 or +2 to those minion skills I can get.

Early unique's my favorites are the two handed axe that gives you bonuses to all your minion skills and gives you a % chance to be healed on every minion hit and death. ( great for survival, and it's easy to farm or roll for early game. other favorites are the one fire staff that has your minions cast a small fire damage spell when you cast a minion spell and the minion ice necklace for freezing. I use both but can use one or the other.

I usually play slow going and clearing everything on a map so my minions are always with me unless going off to kill stuff.

For me minions go pretty fast early getting me to chapter 4 to enter mono's, doing the first mono is slow but also getting about 4 levels or so per clearing one, ( you don't care about dying you can go to the first mono find a arena and just keep doing it and die on purpose before you get to the last wave to just get the levels rolling in. ) takes a little while to get your level equal to the mono level and to be able to equip a lot of the item drops there.

Minions usually slow down for me here and through level like 60 or so, they aren't dying but they are just killing slowly especially the timeline bosses at the end till I get through two or three timelines and get to the point I am specking my passives into elemental damage and crit chance for them, once I get to that point or find a good item or two they pick up again ripping through stuff.

I am also using gear I find as I go noting in the stash, and not a optimal build. I usually finish all the mono's first, then go do some dungeons to get and craft a little better gear, start going back through mono's ( normal) to get the blessing's I want and empower the first one or two to try and get a couple items I am trying to farm, before then going to empowered.

I have tried using the void knight auto bomber ( though not using the auto part), and the warpath route to try and get through that first mono like my necro does and they got curb-stomped real quick.

See that's the problem, apparently you (and a lot of other people) have played through the entire game multiple times and know the best builds and you're like "well this is what some people do, but most do this". What about those of us that want to do your own build? Let me tell you: it doesn't work. Can I do a physical only minion build? Apparently not, because I tried, and it's not working for me. I've only played through the game once on an Acolyte (and once on a Primalist). I'm only like lvl 70ish on my Acolyte (and 50ish on my Primalist).

I don't even know what axe you're talking about, it sounds good, but I've never seen it. But not only that, I don't know how to get it. I'd have to research how to do that. Nobody has *told* me, and even though I've watched a decent amount of videos about the game, I've never heard/seen it mentioned. I watch more videos than most, for sure, and even my build still sucks. I'm a PoE veteran and have played quite a bit of D3 and GD too.

Obviously those other 2 items you said wouldn't work for my build.

As for directing the minions, I'm not sure I knew about that and not sure how practical it is, but I'll at least look into it.
Първоначално публикувано от tiamats4esgares:
Първоначално публикувано от Zartanyen:
You can direct minions to attack a target not sure what it is on PC as I use controller. Also using that in front as you move makes them move faster and stay at pace with you.

I run skeletons, skeleton mages, golem and zombies, usually will go with wraiths as well perm then go to summoning ones using them as turrets, most would drop them and go with dread shade.

Passives increase minion health, minion attack and cast speed, crit chance and crit multiplier, elemental damage and extra minions. stacking normal gear with increses to minion health and damage with what ever +1 or +2 to those minion skills I can get.

Early unique's my favorites are the two handed axe that gives you bonuses to all your minion skills and gives you a % chance to be healed on every minion hit and death. ( great for survival, and it's easy to farm or roll for early game. other favorites are the one fire staff that has your minions cast a small fire damage spell when you cast a minion spell and the minion ice necklace for freezing. I use both but can use one or the other.

I usually play slow going and clearing everything on a map so my minions are always with me unless going off to kill stuff.

For me minions go pretty fast early getting me to chapter 4 to enter mono's, doing the first mono is slow but also getting about 4 levels or so per clearing one, ( you don't care about dying you can go to the first mono find a arena and just keep doing it and die on purpose before you get to the last wave to just get the levels rolling in. ) takes a little while to get your level equal to the mono level and to be able to equip a lot of the item drops there.

Minions usually slow down for me here and through level like 60 or so, they aren't dying but they are just killing slowly especially the timeline bosses at the end till I get through two or three timelines and get to the point I am specking my passives into elemental damage and crit chance for them, once I get to that point or find a good item or two they pick up again ripping through stuff.

I am also using gear I find as I go noting in the stash, and not a optimal build. I usually finish all the mono's first, then go do some dungeons to get and craft a little better gear, start going back through mono's ( normal) to get the blessing's I want and empower the first one or two to try and get a couple items I am trying to farm, before then going to empowered.

I have tried using the void knight auto bomber ( though not using the auto part), and the warpath route to try and get through that first mono like my necro does and they got curb-stomped real quick.

See that's the problem, apparently you (and a lot of other people) have played through the entire game multiple times and know the best builds and you're like "well this is what some people do, but most do this". What about those of us that want to do your own build? Let me tell you: it doesn't work. Can I do a physical only minion build? Apparently not, because I tried, and it's not working for me. I've only played through the game once on an Acolyte (and once on a Primalist). I'm only like lvl 70ish on my Acolyte (and 50ish on my Primalist).

I don't even know what axe you're talking about, it sounds good, but I've never seen it. But not only that, I don't know how to get it. I'd have to research how to do that. Nobody has *told* me, and even though I've watched a decent amount of videos about the game, I've never heard/seen it mentioned. I watch more videos than most, for sure, and even my build still sucks. I'm a PoE veteran and have played quite a bit of D3 and GD too.

Obviously those other 2 items you said wouldn't work for my build.

As for directing the minions, I'm not sure I knew about that and not sure how practical it is, but I'll at least look into it.

I have played many times through the game but that's from my account getting wiped from PC upgrades ( think this is the 6th start over) I also don't follow build guides or optimized my characters or use broken or exploited mechanics like a lot do.Like now this is my first character again and I am at about 88.
https://www.lastepochtools.com/builds/

Theirs a link for builds to look at but also has a item data base for you to look at items to go after and it will tell you where to farm them.

The axe is early mono's and would work with a minion physical build, you would want to stack minion attack speed in passives and minion skills to get the most out it, or be optimal with it .https://www.lastepochtools.com/db/items/UAzCcCYGZiA you could use a Rune of Ascendance to try and roll the axe, pick a two handed axe go into crafting and use the rune. you will have about a 1 in 6 chance to roll it.

Most minions should work with physical, Skeleton warriors, archers, even rogues, Golem bone and blood, mages knights, ( though they might convert or also get necrotic damage not sure) Vanguards, and zombies are physical and fire, abomination ( though that's a whole other thing) wraiths basic. even going physical you would want to increase minion damage then increase minion physical damage as minion damage is just a flat catch all minion damage while physical is specific.

I usually do golem to tank and draw argo, archers for range, mages for range, zombies for melee, ( vomit) need a mix as a lot of boss battle your not going to get all your minion melee around it so it's wasted dps.

The other thing that I think that might be making this more difficult for you is the lack of skill options that you can use as active abilities in this game compared to GD, POE and D3 to a lesser extent think POE and GD are easy double digit skills if you want and D3 is 6 with here being 5 only. Kind of limits builds with only 5 abilities to use.

I am really just trying to play something till D4 comes out and so far this has been the option.
Първоначално публикувано от Johna:
Първоначално публикувано от tiamats4esgares:
I posted on the news thread BEFORE making this thread. Just thought of making a thread about it when I posted there. ...

Ppl complained about minion AI and performance issues, not damage or survivability of the minions.
Wrong. Minions are completely unbalanced, but it was OK so far as EHG pushed Balancing multiple times in recent years. Performance issues just top the problems.
-> last official statements said something like "around Release" or "scheduled for 1.0"

Why are the Fanboys trying so hard to discredit other opinions? This is a Discussion forum, not the EHG advertising channel /Discord :cozycastondeath:
Последно редактиран от wespe___o=/;;;:*; 7 март 2023 в 7:41
Първоначално публикувано от tiamats4esgares:
...
My first char was a primalist, did not look anything up and mostly ignored chat convos about the "meta". Actually have to be explained what "meta" means in video games; that while having been a gamer for 30+ years. My primalist zoo warden worked like a charm.

This game has very intuitive builds. Guides are not needed for workable characters. You only have to avoid trying to cover to many things at the same time.
Последно редактиран от Koala 4peace; 7 март 2023 в 15:54
< >
Показване на 16-30 от 44 коментара
На страница: 1530 50

Дата на публикуване: 5 март 2023 в 12:54
Публикации: 44