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The right stick can be used to move a mouse cursor.
Its passable for the most part. If you have a keyboard and mouse but prefer to use the controller its definitely usable. I just tried it out myself after seeing and reading this post and it's pretty good. The only issue i had was wanting to use the right stick during combat and the little mouse cursor popping back up lol.
Edit: Should probably add that the layout is your basic pc xbox controller steam layout.
I haven't found a map scheme for the ps controller which im using. so thats annoying.
So here's the weird thing. It works fine except the default key assignments were all over the place. Tried to change the controller bindings but the game is unresponsive to almost every button except x. Mind you these buttons work just fine playing to with default bindings, but the settings screen would just erase all the key bindings and then continue to not let you change any but the default attack they had assigned to x. Re assigning that to X would bring back all the bindings. Definitly something funky going on. I think it's more software related. Not all the kinks r ironed out yet.
Also inventory management and skill tree navigation way faster with M+K.
Maybe it's different with your controller, I have no idea why that would be the case though... The only way you default attack normally is if you have default attack on your action bar and press the corresponding button. With this being the case you should be able to just put a different skill in that action bar slot and now x casts that skill instead.
I appreciate the explanation. I have follow up questions.
Does it feel clunky? Is it slower because of how the aiming works? Could it get you killed?
I found minion builds, totem builds, Warpath, Devouring Orb all really good with controller. Channeled skills are interesting too because they just instantly autotarget a new enemy when the old one dies, feels really good on Drain Life (though I believe that skill is not very strong rn).