Last Epoch
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Before you complain and compare to other games
I've been seeing a lot of posts where people are complaining and comparing to diablo (mainly diablo2)

THIS GAME IS IN BETA!

Back in 2000 when Diablo 2 was released, Blizzard Entertainment already had close to 1,000 employees and also had investment companies to fund them. So before you complain and compare LE to Diablo, understand that EHG (Eleventh Hour Games) is a very small indie studio (around 30 people) developing their first game together. They don't have NEARLY as much funding as Blizzard did.

EHG is working very hard to to fix every issue, every request, we have addressed thus far. With the limited amount of resources they have, they've done an excellent job.

So instead of complaining about stupid things, report the bugs, give them your feedback, be part of the community, help them to help you if you want to see this game continue to grow, improve and develop.
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Εμφάνιση 1-15 από 48 σχόλια
Ennh... sure. But Blizzard didn't make Diablo or Diablo II.

Blizzard North (or Condor) made them.

Blizzard North had 12 employees when they started production of Diablo, and about 15 at the end. They had 24 when they started Diablo II, and about 40 when they finished.

Yes, having a great big parent (Blizzard) did mean they had support that an independent would not have, but ... the actual functional number of people who built Diablo and Diablo II was pretty low. Eleventh Hour has 19 employees so ... not that different.

Blizzard North had 12 members by the time it began work on Diablo I. This had reached 14/15 by the time of the game's release.[2] This increased to 24 at the start of development of Diablo II, and had grown to 40 by 2000.[12]

https://diablo.fandom.com/wiki/Blizzard_North#:~:text=By%20June%202003%20two%20new,leaving%20the%20company%20in%20total.

https://www.zoominfo.com/c/eleventh-hour-games-llc/470565223

That said, I'm all for giving them time to get the game right.
Τελευταία επεξεργασία από Nakos; 29 Μαρ 2021, 16:32
Αναρτήθηκε αρχικά από Nakos:
Eleventh Hour has 19 employees so ... not that different.
That is heavily inaccurate.
Condor pitched Diablo to Blizzard in 1995, Blizzard provided them with $300,000 (which is equal to $500,000 in todays economy due to inflation) and gave them a 1 year deadline. In 1996, Diablo wasn't even close to being done, Condor ran out of money, even borrowing money from friends and family just to be able to give employees paychecks.

Blizzard came back to Condor and gave them an offer and that offer was to be acquired and become Blizzard North. Straight from the get go, they had lots of funding from Blizzard.

Eleventh Hour Games has us :)
Αναρτήθηκε αρχικά από Sarno:
Αναρτήθηκε αρχικά από Nakos:
Eleventh Hour has 19 employees so ... not that different.
That is heavily inaccurate.

Fair enough. I'm not trying to spread misinformation, but data on Eleventh Hour isn't quite as easy to find as that on Blizzard North.
Αναρτήθηκε αρχικά από Deama:
Condor pitched Diablo to Blizzard in 1995, Blizzard provided them with $300,000 (which is equal to $500,000 in todays economy due to inflation) and gave them a 1 year deadline. In 1996, Diablo wasn't even close to being done, Condor ran out of money, even borrowing money from friends and family just to be able to give employees paychecks.

Blizzard came back to Condor and gave them an offer and that offer was to be acquired and become Blizzard North. Straight from the get go, they had lots of funding from Blizzard.

Eleventh Hour Games has us :)

My point remains: The number of people who actually built the iconic games that pretty much defined the genre was actually pretty small. Regardless of who financed them.
Yeah, I think the game is coming along fine. If I were to rate it in terms of beta standards, I would honestly give it the edge over the condition of PoE during the beta state. PoE has grown substantially since I first started, so I assume most weren't around for pre-ascendancy conditions and the issues that were ironed out over the years. If the Last Epoch devs nail endgame and variety, and look to implement seasons after release, it will easily be up their with PoE, in my opinion. Anyways, ARPGs need more support, PoE needs more competition, so I will support any promising ARPG, I'm even looking forward to what Diablo 4 will become post-launch, although I'm sure launch will be a decent playthrough. .
The big difference between Diablo, POE, and this is that they can't even get a stable environment in single player with no chat. Its constant crashing. I've tried it twice and just can't play a game in single player that crashes as much as this.
Αναρτήθηκε αρχικά από Bullymays:
The big difference between Diablo, POE, and this is that they can't even get a stable environment in single player with no chat. Its constant crashing. I've tried it twice and just can't play a game in single player that crashes as much as this.

lol I haven't seen so much as a stutter from this game so far; it eats CPU and Memory like nothing I've ever seen, which isn't ideal, but it has been far better than POE ever has for me, performance wise.
Strange, I have 90 hours on the game so far and I've only experienced a couple crashes. Write a report of it in technical support. It could be a fault where a piece of your hardware wasn't optimized correctly within their coding, or could be something else that tech support might be able to help you with. The more the devs are aware of issues, the better the game will be for everyone
Τελευταία επεξεργασία από Deama; 29 Μαρ 2021, 18:42
Αναρτήθηκε αρχικά από Sarno:
Αναρτήθηκε αρχικά από Nakos:
Eleventh Hour has 19 employees so ... not that different.
That is heavily inaccurate.

Care to elaborate how its inaccurate? I mean do you have more? Less? Or is this something you are keen to keep private?

Not to be combative but thats a pretty snarky response to someone who was trying to give a measured reply to what could have been a baity type thread.

Αναρτήθηκε αρχικά από Deama:
I've been seeing a lot of posts where people are complaining and comparing to diablo (mainly diablo2)

THIS GAME IS IN BETA!

Back in 2000 when Diablo 2 was released, Blizzard Entertainment already had close to 1,000 employees and also had investment companies to fund them. So before you complain and compare LE to Diablo, understand that EHG (Eleventh Hour Games) is a very small indie studio (around 30 people) developing their first game together. They don't have NEARLY as much funding as Blizzard did.

EHG is working very hard to to fix every issue, every request, we have addressed thus far. With the limited amount of resources they have, they've done an excellent job.

So instead of complaining about stupid things, report the bugs, give them your feedback, be part of the community, help them to help you if you want to see this game continue to grow, improve and develop.

Except this is inaccurate (see what I did there :steamthumbsup:} People aren't generally comparing the two, there have been topics where D2:RM has been mentioned but not for comparison, merely to point out its going to be major competition for this game. Also people have compared specific features to other games, but I haven't seen anyone compare the two games in any direct sense.

Also this is the nature of the beast, D2 remains a high watermark for the genre, as do games like GD and POE, so of course people will compare them. I don't think anyone with any real integrity is expecting this game to compete with any of them right off the bat, that would be unfair, but you can bet your left eye people will compare them at release.

And your post is equally unhelpful as the so called 'stupid things' people are complaining about. Like who on earth are you to decide what is stupid and what is not? All threads like this do is create battlegrounds, and more bad feeling on both sides, they aren't helpful.
Τελευταία επεξεργασία από RodHull; 29 Μαρ 2021, 20:06
Αναρτήθηκε αρχικά από Bullymays:
The big difference between Diablo, POE, and this is that they can't even get a stable environment in single player with no chat. Its constant crashing. I've tried it twice and just can't play a game in single player that crashes as much as this.
that's too bad, I haven't crashed once in almost 40 hours. it is kinda worrisome that they can't even get chat right and online is supposedly launching this year(which idgaf about, gib more endgame pls), but I have faith in ehg to figure it out.
Τελευταία επεξεργασία από jV; 29 Μαρ 2021, 22:06
Αναρτήθηκε αρχικά από Deama:
Strange, I have 90 hours on the game so far and I've only experienced a couple crashes. Write a report of it in technical support. It could be a fault where a piece of your hardware wasn't optimized correctly within their coding, or could be something else that tech support might be able to help you with. The more the devs are aware of issues, the better the game will be for everyone

Unfortunately a lot of negative feedback are from folks that would rather complain about a game instead of utilizing the resources that have been provided, IE: fill out a bug report, report issues in specific forums, provide the devs with dxdiag files or crash logs, etc.

A lot of gamers tend to be very lazy and unwilling to put forth any real effort to help resolve the issue, hence why I believe early access titles on Steam should have limits on how and when someone can post a review (tons of reviews with less than a few hours) and more control given to devs to remove posts when those folks refuse to comply and provide needed info to address their situation.

In most cases I have seen, a lot of gamers may not meet the new min requirements to play the game and then complain that their out dated windows 7 should be supported by devs even though Microsoft no longer supports it, and/or blame the game for not being optimized 100% during alpha/beta, or demand the devs make it so it can magically run on their potato.

Outdated drivers seem to play a big roll in many issues and sometimes their AV or other 3rd party program will block or cause crashing to happen with an update.

Fortunately this game has mostly good reviews and enough quality gamers to drown out the small minority of negative players who refuse to do the bare minimum to help themselves or help the devs to address their issues.


Αναρτήθηκε αρχικά από RodHull:
Αναρτήθηκε αρχικά από Sarno:
That is heavily inaccurate.

Care to elaborate how its inaccurate? I mean do you have more? Less? Or is this something you are keen to keep private?

Not to be combative but thats a pretty snarky response to someone who was trying to give a measured reply to what could have been a baity type thread.

Αναρτήθηκε αρχικά από Deama:
I've been seeing a lot of posts where people are complaining and comparing to diablo (mainly diablo2)

THIS GAME IS IN BETA!

Back in 2000 when Diablo 2 was released, Blizzard Entertainment already had close to 1,000 employees and also had investment companies to fund them. So before you complain and compare LE to Diablo, understand that EHG (Eleventh Hour Games) is a very small indie studio (around 30 people) developing their first game together. They don't have NEARLY as much funding as Blizzard did.

EHG is working very hard to to fix every issue, every request, we have addressed thus far. With the limited amount of resources they have, they've done an excellent job.

So instead of complaining about stupid things, report the bugs, give them your feedback, be part of the community, help them to help you if you want to see this game continue to grow, improve and develop.

Except this is inaccurate (see what I did there :steamthumbsup:} People aren't generally comparing the two, there have been topics where D2:RM has been mentioned but not for comparison, merely to point out its going to be major competition for this game. Also people have compared specific features to other games, but I haven't seen anyone compare the two games in any direct sense.

Also this is the nature of the beast, D2 remains a high watermark for the genre, as do games like GD and POE, so of course people will compare them. I don't think anyone with any real integrity is expecting this game to compete with any of them right off the bat, that would be unfair, but you can bet your left eye people will compare them at release.

And your post is equally unhelpful as the so called 'stupid things' people are complaining about. Like who on earth are you to decide what is stupid and what is not? All threads like this do is create battlegrounds, and more bad feeling on both sides, they aren't helpful.
It's not heavily inaccurate... Check this out https://www.linkedin.com/company/eleventh-hour-games It says company size 11-50 and also you can click to view View all 24 employees that page as well. So ya not sure why the Dev is saying heavily inaccurate as it seams pretty close to me.
Αναρτήθηκε αρχικά από RodHull:
Αναρτήθηκε αρχικά από Sarno:
That is heavily inaccurate.

Care to elaborate how its inaccurate? I mean do you have more? Less? Or is this something you are keen to keep private?

Not to be combative but thats a pretty snarky response to someone who was trying to give a measured reply to what could have been a baity type thread.


Αναρτήθηκε αρχικά από Zhully:
It's not heavily inaccurate... Check this out https://www.linkedin.com/company/eleventh-hour-games It says company size 11-50 and also you can click to view View all 24 employees that page as well. So ya not sure why the Dev is saying heavily inaccurate as it seams pretty close to me.

Yeah, I'm still curious. How many employees do they have?

If I'm wrong, then I'm wrong, but a bit more detail from the dev would indeed have been nice.
You're comparing trash with this?,! Diablo 2 may still inspire blizzard.

But this team is on a-whole-nother level because they use VULKAN API!
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