Last Epoch
Davor 9 ABR 2020 a las 11:38
Is this a speed run game? A few other questions.
I don't really care for speed run games. I am trying to watch YouTube videos and it seems all people do is speed run, leaving all the loot behind. I see this in Path of Exile, Diablo etc. I like Grim Dawn and see people do that too, but when I play Grim Dawn, I feel I can take my time and not worry. Is Last Epoch like that?

How is controller support? I tried playing Wolcen, and with no controller support yet, I stopped playing that game. I can play Grim Dawn with a controller. How is it with Last Epoch? I haven't seen anything yet on YouTube that shows Last Epoch played with a controller. I know it's a me problem but I prefer a controller since I am no good with mouse and keyboard.

Lastly how long is the game right now? I see 6 or is it 8 acts. Are they short, or we get some good time with them?

Might have more questions later, but trying to think if I should get Last Epoch or not.
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CJ 9 ABR 2020 a las 14:37 
pc=mouse and keyboard

konsole= controller

it´s so easy. mouse and keyboard is easier as controller.
btw none off the games u named is a speerun game, the "players" make the game to a speedrun-game. but this aren´t gamer.
Davor 9 ABR 2020 a las 15:22 
Thank you for the reply. Good to know it's not a speed run game.
DJDiceZ 11 ABR 2020 a las 7:48 
Speed run is barely a game genre. Most games that are speedrun aren't "speedrun" games. You can take your time in Diablo save for a post endgame "race" (at least in D3) event where all the loot is dropped after the "race" is finished anyway. It's more than likely the case for the other ARPGs like PoE and this one aswell, but i wouldn't know for certain. Extremely unlikely any game that isn't explicitly about being fast or about racing would force you to do so aside from optional minigames, personal challenges, and third party competitions. If you want an example of an actual speed run game, Remnants of Naezith is a good one, but even then, you can technically take your time as much as you want.
DxDark 11 ABR 2020 a las 8:42 
The main difference between a speedrun game and a "speedrun game" is that one is designed around you going fast for no reason other than that, and the other just happens to be best played fast to increase drops-per-hour (or whatever metric you choose).

PoE, GD, whatever all have their drop rates for good items set low, and the only way to increase your odds at finding them is to clear content as effectively as possible. Here you may want to farm gold and crafting materials...playing "naturally" will get you a natural amount of mats, sub-efficiently. If that's how you want to play: don't focus on move/cast/attack speed. Problem solved.
Última edición por DxDark; 11 ABR 2020 a las 8:44
MrGowdy 11 ABR 2020 a las 12:28 
I would say the best way to determine "speedrun game" is to determine if the game punishes you for going slow or not.

For example, Path of Exile is probably the most popular ARPG available right now. Every 3 months they have a new league and game mechanic. Some of those new leagues punish players for going slow (Legion for example, and the current Delirium league). While others did not punish you (beast, blight, etc).

Basically if players that go "slow" get the same rewards (just at a slower rate) then I would not classify it as a "speedrun game"

Where as if going slow actually causes you to lose, or miss out on parts of the game.. then it is a speedrun game.

I don't believe anything in this game punishes you for going slow? You won't get the same number of drops per hour if you go slow, but you'll get the same number of drops based on number of kills.

Unlike Path of Exile leagues where if you go slow, you flat out lose the game/mechanic and miss out on all the rewards that fast players were getting.
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Publicado el: 9 ABR 2020 a las 11:38
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