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Gun Form is more supportive, yet it's nerfed this game cause healing bullets are limited.
If you like gunplay, generally speaking Scythe will have the best OP restore, only really has issues on small/some medium aragami.
Sniper is weakspot damage, while ray gun is steady increasing damage. Sniper might be better for a supportive play, but I haven't used Ray guns yet
If you want to get good at Just Guarding, buckler is better. The way I see it is that if you mistimed it, at least you guarded the attack, OR if you didn't make it in time at all, you wouldn't have made it using a normal shield or tower.
SB still has the best mobility, at least in air. You could probably argue about Charge spear for ground movement, but with the new dive mechanic, it doesn't matter really.
Scythe has one of the best OP per hit restore. Heavy Moon is basically like Boost Hammer but slashing based.
For Buster, Tower shield is actually okay due to the fact they supposedly get an increased deployment speed.
It all depends on your play style, I like using the scythe exclusively. You can just weapon swap every now and then. To be honest, if you focus on using your gun, you'd probably find a balance as you can get the OP back from the hitting after dumping all your shots.
Since I can't really support in this game I am more trying to build a Jack of All trades Master of None Playstyle.
I also like several melee options, but I'm currently leveling up scythe skills. I'm also going to dedicate some time to the twins, as they are also quite fast, and glaive mode seems interesting.
As for being versatile/Jack, I think Short Blade is more offense oriented. Spear can backflip and hit and run with Charge Glide while having that poke aggression so it's more versatile imo.
You do start with all weapons so try them all out. Check GE3 Resources here to get an idea of all the different Burst Arts if you haven't already: https://docs.google.com/spreadsheets/d/12kWD_nDaKzAQpgPIv4573J8eqzfY_tfv_8UkKFp9_TE/edit#gid=602606171
If u are a more a dodger than a blocker then consider using the tower shield cuz they give highest defense. Still, u can use bucklers if u can pull off JG. For me I'm using Buster-Shotgun-Shield
The Buster has great burst damage and a parry ability.
Boost Hammer has an excellent infinite combo and some of the highest crush dmg.
Charge Spear can cancel out of almost any attack and is good at hit and run/weakpoint dmg.
Scythe is great at AOE and has several health stealing arts + good OP on hit.
Just about all I know, as I haven't really used the other melee weapons as much. Now, if you were looking for what guns pair well with what weapons, thats mostly up to preference with the exception of laser gun + heavymoon for the increased melee dmg for having more oracle.
There's no levelling involved with guns so I'd go with Sniper first. At Rank 5 you'll be able to craft weapons that are immediately Rank 5, no upgrade path or low rank farming needed. You can then try Rayguns at that point.
Bind = atk + def down for the aragami: super useful in every situation if you can get it off.
Venom = DoT: very good dmg, especially if you have enough of the skill to proc it more than once, but the poison aragami may be immune to it in this game: I havent tested it.