Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
True. If you use Sky Cleaver BA which deal increased damage with weak elements then your tests are somewhat irrelevant.
And the elementals vs. raw thing... well raw are basically jack-of-all-trades here with higher damage output and not rely on Aragami elemental weakness. Elementals on the other hand, relies heavily on elemental weakness to deal damage because of their lower base damage compared to raw weaponry. It's just personal reference, some ppl like the raw damage while some other prefer elemental weaponry.
Now some non-opinion based math:
Tldr is that they vary between +/- 13% depending on setups. not a massive difference. In best cases raw does win by 12%.
Here are the exact elemental numbers for reference.
Melee:
O = +25%
OO = +45%
Guns:
Element bullet + raw gun = 13%
Element bullet + O gun = 25%
Element bullet + OO gun = 45%
Weapons with 2 elements: the weakness will override the resistance. So if a weapon is OO fire OO ice, and enemy is weak to fire but resistant to ice you still get +45%. If enemy is weak to both it is also still 45% (sadly)
What it means:
Raw melee weapons have 4 slots and 5%~10% (going to use 7% for math) more base damage. OO elemental weapons have 2 slots at the most. That makes OO elemental weapons deal 35% more damage on average. 2 slots in the best case can gain you 20% more damage. In that case, the difference is more like 13% more damage on OO elemental.
That said, elemental engage effects and boosters are a thing. The elemental engage effects are 3 times stronger than any other engage effect in terms of damage. While that is not full uptime, much like warlord it doesn't matter. Most of your damage is dealt during small windows of burst instead of gradually over time. That means that if using elemental engage effects AND taking full advantage of the two extra slots you are looking at ~12% increased damage with raw in absolute best case scenarios.
Worth noting:
-That 12% more on raw requires you to run both 11th hour and mettle to be active.
-Element boosters last 15 seconds (So they are good to pop before hitting downed Aragami but nothing else)
-Raw + engage effect is much easier to work with.