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> PoT
> [after fade] Aim at foe
> [0.2 sec] sniper strait M
> [on enemy hit] bomb L
I carry 5 of those at around 950-ish cost
Deploy 2-3 of them at start of encounter then proceed to unloading your regular OP bullets then proceed to melee... the custom bullets will charge overtime and unleash much more damage than any custom bullets without PoT module. Consider also the other damage you can dish out while waiting for the custom bullets to pop, I think this approach is the most efficient way of using a custom bullet for DPS... That is assuming the Aragami wont run away before the custom bullets finish charging or there are other unnecessary targets around.
https://steamcommunity.com/sharedfiles/filedetails/?id=1769239956
https://steamcommunity.com/sharedfiles/filedetails/?id=1769260408