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Also, for those who want to play with vsync without mouse delay, be sure to cap your fps to 60 (or whatever your refresh rate is). I enabled vsync and capped the framerate in the config files since doing it with 3rd part apps (like afterburner or ccc) can cause frame drops.
The only thing I would like to change is field of view. There is a fix for that but so far I haven't put effort into doing it. It looks a bit more complicated with BL, than usual.
Thank you so much for this thread, OP. Literally playable now.
LookUpScale=-100
I don't think these commands did affect my mouse movement at all, but it did affect my Controller for sure.
Also OneFrameThreadLag=False can cause a huge performance lost, it's not recommended to set it to False.
And yes, disabling OneFrameThreadLag certainly causes a significant performance decrease. Borderlands has been hitting 60fps+ at max settings on midrange hardware for many years now, so the incurred performance loss unlikely to affect a vast majority of players. And the benefits to responsiveness for changing that setting are tangible.
But yes, if you experience a noticable performance loss, take note, it allows much less leeway in render times by the GPU.
Thanks, those ini settings seem to help quite a bit.
For me it's the sensitivity, I changed it to lowest in the game's slider and it's smooth now, but the mouse sensitivity is kinda too low. No way to increase the slider without affecting the feel of the mouse aim