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There isn't much PhysX work in Borderlands 1, but sure, if one can get disabling PhysX to work, go for it.
As an aside, Borderlands 1 isn't coded to use GPU accelerated PhysX. What is there is just done on the CPU.
strange thing is is that i played Borderlands 1 to DEATH on the PS3 long before i got it on Steam, and the only FPS drops in the console versions came from hectic fire fights, NOT just looking in a certain direction that had a lot of geometry on-screen at once, which begs the question of why Gearbox, or the devs who were outsourced with Robot Revolution DLC, would bother to FULLY optimize the PS3 and Xbox 360 versions, yet keep ONLY the General Knoxx and Robot Revolution DLCs poorly optimized on PC, especially since the main game, as well as Zombie Island, ran great on PC, or at least my computer
one more thing; right now, in the Borderlands Advanced Config Tool, i have PhysX disabled, but a while back, i started getting these error messages that the game wouldnt start because of some consistency issue or something (i dont exactly remember). when i looked up a video guide on how to fix it, it involved going into that "WilliwGame" folder and typing something into the Config Files about the PhysX, and im not sure if its still technically enabled or not :/ ill look into it later
Also, what performance does your system have when you don't use that Advanced tool? If it turns on some graphics options which aren't available from within the options menu, those could be causing the game to perform outside of the range which Gearbox expected.
Nvidia GeForce GTX 860M (2 GB of video memory)
Intel Core i7 Quad @ 2.4 Ghz
16 GB of RAM
anyways, i put a fairly good amount of time before and after i used the Advanced Tool on Borderlands 1. performance didnt seem to change, even with the Advanced Tool's settings; 1080p, max settings, 62 FPS all the time
That seems pretty reasonable for my hardware at that resolution considering how large that environment is, and they didn't have the roads pop-in/out depending on your distance from them (which is great imo).
Thanks.
After looking at the specs and performance numbers, it looks like the GTX 860M 2GB version is essentially the same as a GTX 750ti (same chip, same configuration, and same clock speed).
The GTX 750ti's performance (and in turn GTX 860M 2GB) is roughly equivalent to the original GTX 460s which came out in July 2010.
Here is a table which shows technical performance comparisons betwen the three GPUs I mentioned above, and I also included my humble GTX 570s since I mentioned them in the previous post as well as last summer's GTX 980, the most powerful, reasonably priced GPU on the market (the GTX Titan cards are more powerful but at $1000, I don't consider them reasonable):
While the stronger cards like the GTX 570 and GTX 980 should be able to run those larger areas at 1920x1080 @ 60 FPS with ease (the GTX 980 should be able to run at 3840x2160 @ 60 FPS easily too), it looks like the lower pixel rendering ability of the GTX 860M 2GB is holding you back from maintaining 60 FPS. Thankfully, that doesn't seem to be an issue for you in most of the zones.
If you're curious how the GTX 860M 2GB performs in benchmarks for other games and 3D benchmarks, I find this site to be pretty good: notebookcheck[www.notebookcheck.net]. If you already know about it, I hope I don't offend. :-)
Anyway, I hope you enjoy the rest of the game and won't let the framerate fluctuations bring you down.
(Edit: typo)
for example, Crysis 3 runs on High (Textures at Very High) at 720p and my frame rate is almost always smooth (maybe 40-50 most of the time). saying that off of instinct, since i cant use Steam's FPS Counter on an Origin game 3:
Killing Floor 2 runs on Ultra at 1080p and im getting 30-40 FPS (later on in 6-player amtches the FPS dips to 24, but the game looks amazing so i dont mind too much)
and dont worry, im glad you told me about the benchmark website! ill check it out sometime :)
besides, its been a LONG time since ive played Borderlands 1 (used to play it on the PS3 to DEATH way back in 2011) and im not gonna let FPS issues get in the way of replaying an old favorite
Hey, interestingly, I just spent ten minutes walking around Jacob's Cove, and my framerate was between 42 and 50 FPS there in that first zone (3840x2160). That's a touch lower than in T-Bone junction.
Edit: Although, I was using Steam's FPS counter this second time while earlier I'd been using FRAPS. I'll have to recheck using FRAPS to be consistent.
After running around the area using FRAPS, the range is 42-58 FPS. The higher framerate only occurred in a few areas while mid-to-high 40s FPS was fairly normal.