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Probably many people forgot about “numplayersetter”, which emulates the number of players from 1 to 4, thereby strengthening opponents and making item drops more rare
https://steamcommunity.com/sharedfiles/filedetails/?id=2014953669
You can try find table for the cheat engine, it’s not difficult to find, but you need to test
Also setting player number not increase quality of loot significantly enough to evaluate ridicilous sponginess of enemies. On players nember 4 You got same amount of acceptable gear, but it be like instead of class 1-2 parts it be class 1-3 and random against You.
Found it unspeakably dumb to decrease rarity of drop in looter shooters in general. And some kind of grind trying to add in EVERY game nowadays... I'm not a gambler and I wish to do some extremely nasty things to arseholes who made games into "one handed bandits".
I didn’t play version 1.3-1.4, I have no idea what the drop rate was then, if only I had time I could find patches and old versions of the games.
It's worth trying the cheat engine table, the table is called "Rarity Revealer", you can download it here https://fearlessrevolution.com/viewtopic.php?p=3946&sid=d8ddf6f52945443e0661af89fd9ed692#p3946
click on the squares in front of the name to expand the menu, in other words, click on the square in front of the name Item Rarity/Chances - Enable
Please write if You experience any diference in those versions. If it possible also if there be real diference in loot quality from Crawmerax. Actual reason I start tread is that on recent patches in OG Borderlands loot drop quality are such a garbage that it is impossible to play with NOLA FTW Gear Pack and actual diference in drop from enemies will be more viable. Will be appreciate it.
If you don’t get the same result as in the early patch, then just look for old versions of the game, because... with new updates, balancing has begun and such rare things no longer drop out that you need
Regarding the extension, I haven’t changed it, I use it as is .ct