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Hello. I hope the developers are on Steam) And there are Russians among them, if not, use google translate)
The game is interesting, not complicated, exciting, even working and working multiplayer.
It’s clear that this is Beta, but there is not enough content for it, but really, there is very little content.
1. The maps are not procedural, my friend and I have the same map in the single in general, I created a second save, and there same map.
2. There is guide, but it is not. You have to learn a lot by trying, guesswork. For example, how to teach monkeys is not transparent at all, press Q then choose what to do. It turns out that you have to press Q, LMB on the monkey, then choose what to do.
3. Not everyone understands the logic of the monkeys, lacks a FAQ. However, those who program will quite understand.
Give a stick, teach, hit the boar, the monkey will attack all enemies.
We put the recipe, teach, take the item for the recipe and put it on the recipe, the monkey will wear items for recipes.
Many do not understand this.
4. When I had 9 monkeys, hell began. It’s very difficult to manage everything, to choose who should do what. The most difficult thing is to teach everyone to fight and not to die yourself, while you choose what to do.
This is rather strange, I thought that when the monkey learns at least 1 lvl skill, I can just tell her what task to pack, wear things, fight, build, craft, but in the end, everyone needs to be explained even with full skill task. IT IS VERY UNCOMFORTABLE.
5. Sometimes the monkeys bug and sit at the other end of the island until you give them a clear assignment.
6. The choice of monkeys, change of name, color change, change of favorites works buggy, the wrong monkey is selected.
7. Although beta, but there is very little content, I went through everything in the evening. In ONI, even more could be done, but I already cleared the whole island, all the quests, all the dungeons.
8. Many ppl do not understand how to put the box, there is no clue that this is F.
9. There are no tags on the map.
10. It’s generally not obvious how to make bow with quiver. It turns out that having a bow and arrow, you need to click LMB and a bow with a quiver will appear. I ran and thought that you just need to take a bow and have arrows. Lol, you can give bow to the monkey)
11. The mechanics of inviting a friend is not obvious. I had to dig a bit.
12. There are not enough tasks for the first time, to make a bed, a bonfire, an axe, etc.
13. Monkeys can be trained in a crowd and taught in a crowd. Not obvious.
14. They can carry chests, it’s not obvious at all, I saw in the developer’s stream.
15. If you spam creation of things through C, you can catch the problem, stop crafting, the hammer icon under the player. It is treated by saving and launching a save.
16. There was a case that the monkeys decided not to leave the dungeon, it was treated like 15.
Thanks for the game, I want more, but there is still a lot of work.
UPD. I find big 'BUG', place blueprint, teach monkey to move items to it, than press F, items drops from BP, and monkey going to move items again to BP. Repeat.