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Also really? no other requirements?
I kid you not. It is Future number 22, right below Archdruid if you check the board on the wall in your headmaster office bit. You know, once you've unlocked it with a student.
It surprised the heck outta me. I was expecting it to be something along the lines of minimum magic levels of 20. You know, a more advanced requirement than Librarian, Teacher of Magic and Scholar.
HOWEVER, it seems a very, very rare Future to crop up...which makes sense.
The diploma of an Archimage sais that you need to 'Master at least 4 Magics'
You can read it directly under the student's photo.
https://steamcommunity.com/sharedfiles/filedetails/?id=1884196664
Check the board on the wall in the Director's Office...
Yeah, I know it sais 'no requirements' - I think the description in the Director's office is wrong.
The 'at least 4 magic schools mastered' requirement seems more likely.
You'll get no argument from me there. But I just go with what's in the Director's Office? Why? 'Cos the guide with all the other Futures is spot on in this regard. ;)
What can I say; the student bit when they get the Future says one thing and the futures board in the Directors Office says another...
If you follow the logic then all students should also have the Thaumatuge future possible too. And yet they don't. Only the game devs know why.
But once i had a great number of classrooms upgraded (at least up to lvl 5) and some massive buffs to learning speed due to futures and completing the quest line of Nessie the monster of the Lake, my students started to learn really really fast and where able to master several magics during their curriculum. And i finally got an archimage. And then a second. And a third. And so on.
So my conclusion is : i think the text on the archimage diploma is what we should believe, and the tooltip in the headmaster's office has not been correctly implemented, most likely an oversight on the devs part. That is to say : the archimage furture does indeed require a lvl 5 in at least 4 magics.
There is a problem to your assumption I'm sorry to say; I've gotten Archimages using just nature and alchemy magic in my endless school...
Yes it takes a while to kick in. And yes, once I have one it gathers momentum as futures go. So you may care to double check me here. It's all very confusing but at least it does seem to mean you can build a magic school however you want. And I hope that never changes!
But did you get all the Nature and Alchemy magics to fifth level? That would be 6 mastered magics together maximum.
To be honest, I didn't keep that level of vigilance.
Truth be told, I don't know how I got the Thaumatuge future...
Thaumatuge
-
Generalist trait
New students come with some limited knowledge of magic.
In my experience, even rarer than an Archimage…
Only gotten one of these in 90 hours of gameplay. It makes me wonder what the 3 unknown futures are to me.
As for the thaumaturge and the other 3 unkown futures, i guess they will remain a mystery for now...
Actually, I had only a Potions Workshop, Dolmen and Greenhouse when this was achieved. So let the confusion abound on that note...
And lest you were wondering; no basic classrooms. Literally just 3 classes...
Now if the theory of 4 magics is correct, there must have been some other factor at play in my University. If not, well here's a demonstration of no conditions being the case. The frustrating point is; we just don't know.
How about furniture? Anything set up that could have taught the kids additional skills?
Or maybe picked a spellbook at start of Endless that allowed students to learn random magic in the refectories?