Sid Meier's Civilization V

Sid Meier's Civilization V

Statistiche:
Multiplayer loading problem
I can't seem to find a solution myself, but here is my problem:

Loading a multiplayer save causes some human players to be unable to move / end turn while others can move but the turn won't end, i play with my 2 brothers and a friend, and neither loading a manual save OR autosave fixes this problem, we have all tried hosting and it still won't work, has anybody else got this problem? or know how to fix it? (All drivers are up to date on each computer, reinstalled civ, restarted our router and verified the catche)
Ultima modifica da Hemigidius; 4 gen 2015, ore 0:04
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I have the same problem. I also tried different saves and also tried to start the game with only host, and ohers would join afterwards. This seemed to work otherwise well, except the game skipped first turn, or more accurately, made the host skip first turn. It didn't give any option of doing anything, it just made the AI turns and then the next AI turns, but then the player could make his turn. Also this causes the others (those who join afterwards) to have two turns of AI controlling their civilizations.
Let's just hope there will be somekind of fix for this.
PS I play on huge map, with 4 players and 8 AI, if these settings matter at all.

EDIT: My brother found this: https://steamcommunity.com/app/8930/discussions/0/558752356754853594/ Under the title "End turn button not working, units not responding"
What it says is to edit config.ini file in Documents\My Games\Sid Meier's Civilization 5\. On line 249 it says EnableGameCoreThreading = 1 and you have to change it to EnableGameCoreThreading = 0.
However this fix didn't work for us, so still hoping to find some kind of fix. One thing we found to work is to just skip the turn for people it doesn't work, as pressing Enter (Shift + Enter, if you'd have something to do on the turn) still works.
Ultima modifica da Pholard; 5 gen 2015, ore 11:35
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Data di pubblicazione: 4 gen 2015, ore 0:03
Messaggi: 1