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Think about it: when you go from Europe to Japan, and keep going East, what do you find? The Pacific. And keep going East, and you find America. Keep on and you're back again in Europe. Need I mention it works both directions?
Now, in that same imaginary plane, take off from London and head directly North. What do you find? Scotland, right? and then sea. Then we get to the North Pole. Can you still go North? NO. North and South have limits. East and West do not. There is no point to the North of the North Pole.
Once you fly past the pole, if you don´t stop, you are now heading South. You hve not altered your traveling direction.
Ok, now... did you magically appeared at the South Pole?? NO. That would happen if the Earth was a toroid, not a sphere. I'm not even explaining that. If you cannot recognize simple shapes, Wikipedia is your friend.
Now, for the history guy... YES, people have visited the North Pole. Lots of people. The first documented and officially recognized expedition to reach the pole (on foot) was by R. Amundsen in 1926. Many others organized expeditions before that, and some got pretty close. After that, there were flyovers, a submarine (the USS Nautilus) navigated under the ice cap and later another one (USS Skate) surfaced, breaking it.
Today, some people actually reside there, mainly scientists and researchers. Many commercial airlines have daily routes over the North Pole. It's easier and faster to fly over the pole rather than around the globe, for certain travels.
Conclusion: Civ V is actually as realistic as can be, topologically speaking.
Seriously, guys. Even if you slept through elementary school, knowledge is only a Google away...
Right or wrong, there isn't a need to come off like that toward people - it comes across condescending at best.
"Ok, now... did you magically appeared at the South Pole?? "
FYI, its appear.
The funny thing is how you condescend others when you can't even use the right grammar in your writing.
The way the poles are atm in Civ 5 i unrealistic. No, the poles are not 5 seconds from each other, - although gameplay wise this would be fine IMO.
But for me to be unable to transverse them whatsoever? No distance between them just a "TOP" and "BOTTOM" of the World?
I guess Galileo was wrong - I guess if I had ordered my worker past the North Pole he would have fallen off...
And again - Civ 5 is only realistic in the 2D Map sense - our earth is a SPHERE, not a flat 2d object.
Between the poles, no. Across and over them, yes. I understand that. I agree with you.
But... Civ is as realistic as can be. The key word here was topologically. I was not speaking about projections or 3D modelling, but about surface-restricted movement. Since the plane in which the action happens can be considered as a restricted surface, and warped and/or wrapped in various manners, it can be conformed to a shpere with no problems. This happens even if you can also see it as completely flat (for example, as it is displayed on screen).
This is not a true projection in geographical or cartographical sense. That's why, for example, in Civ4 you could actually start a game in a toroidal map with no problems.
As someone pointed out, if this was a cartographical issue it would really be very weird. In that case, many answers are possible, like altered and irregular tile shape/size. It can be seen from various perspectives, and that is why there are many conceptualizations of the Earth in a flat surface.
For simplicity's sake, a 3D model would indeed be easier to handle. You can also find an example of this in past iterations of Civ games. Other games solve it this way also, like the old Risk 2. Others opt for full 3D interaction, like Kerbal Space Program.
I was still talking about the "imaginary airplane". Anyway, thanks for the correction. English is not my mother tongue.
I'm not following you here. In some way, Civ understands the map as having a top and a bottom, and they are functional limits. Geographically speaking, this doesn't make any sense. For this to be realistic, you should be able to either traverse by land (like with ski infantry) or fly over both poles. Here I agree with you.
I gather that our difference was conceptual.
Having the ability to fly over the poles would open nice strategic implications. I'd love to see that some time in the future. Imagine a surprise bombing from the other side of the world!
(Historically, both Russia and the USA had plans for that in the Cold War era. The Valkyrie bomber was developed specifically for that role.)
As of now the civ5 camera is like a popup book. Flat 2d yet has these different elevations. Still great idea and I wished for this a few times but all we can do is hope itll happen in civ6. ALSO the camera whe zoomed out would be like zooming out from a planet and seeing space on the edges due to the curve of the planet. Honestly really wished this would happen, it would add more depth domination tactics. I can imagine it, another hanniabal move, making elephants cross the north pole from alaska to europe lol.
Edit: Would also be cool to have units or maybe work boats allowed to break glacial ice caps at a far point in the tech tree so you could a bit more depth to that too, maybe even make paths through mountains with dynamite and such.