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Having large amounts of cities is ok, even for culture. But it helps if you have alot of gold. Specifically so you can purchase the courthouses and then all the culture or Production structures. It works best for science, On account of the sheer size of the income. I have not set them all to produce science yet either, that is going to be... crazy.
If I have some overpowered city locations (lots of astronomy, river, food potential) then I may stick with fewer cities. Around 4 or 5.
If I am playing a domination game, I prefer to systematically conquer the map--no capital sniping. Although I don't consider puppets to be the same as expanding beyond the 8-10 cities. They won't increase policy costs, you don't want them to pop GP (will probably be a merchant), and the science penalty isn't a big deal since you don't really need anything past artillery guns, battleships, and bombers.
But it also means fewer policies and more vulnerability to others' tourism. So there probably is an optimum number of cities for a cultural win but if you can figure it out please let the rest of us know!
You dont need a lot of policies for tourism and science doesnt suffer until you get a dozen of cities. Aestetics is a pile of junk and Exploration ... 7 policies for +18 tourism IF you declare war on the entire world ... really?
Sure you can snatch a Louvre or Uffizi. But also these are just nice to haves, even when you aim for tourism. That's not a good balancing of traits, but that's the way the game is at the moment.
Speaking of which... I broke the game because of cities. The liberate option appeared on a city that used to be roman, AFTER the romans had no cities left and had been eliminated from the game. I liberated and now the romans are back in the game, and made peace with mongolia...
Basically. it doesn't matter what you do with cities. As long as you treat them right. I have at least close to 50 cities at the moment and I am running just fine. Literal tonnes of income. A;sp because I took Autocracy (Fascism WEW) all strategic resources are doubled. I have like... 200+ oil. 65 uraniam and such. So a lot of cities can be handy. But as I said. you have to treat them right and make sure you put the right buildings in the right places.
It takes me 15 minutes to move my army about. It takes me 30 seconds to stare at a build list and pick the building the city needs. I prioritise happyness and such, on account of having all the tech already. Sadly I play enough to know which buildings have which which function without reading the tooltip.