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- Sell luxuries to the AI, preferable those that you have multiple exemplars of
- Sell strategic resources to the AI
- Build you cities on rivers and next to luxuries that generate gold (and work them of course ^^)
- Build as many markets as you can (and a bit later: Specialize a (few) city/cities to making gold. Build a market, build trading posts etc.)
- Connect cities with roads, but not too early or you'll lose money as every tile costs 1 gold
You might also go barb hunting, every camp gives you gold. However, as units are really squishy in vanilla Civ 5, you have to be careful.
On the other hand, there are also some things that you might stop spending money on, if you did so far:
- Don't put army-production/EP buildings into every city, instead, specialize a single city to army production
- Don't over-produce army, instead try to keep your army small but upgrade
etc. etc.
>Buy city states rich in luxury resources
Though it takes longer than 1 turn to build a road segment and you'll only get taxed for a completed road segment, only use a worker 1 turn on a projected road traject, until you're ready to finish the complete infrastructure. Micomanagement though.
Oh well...
It's been a while since I played Civ5 but... did something happen to Venice?