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You can check the victory conditions here:
http://civilization.wikia.com/wiki/Victory_%28Civ5%29
(The Culture-Victory is obsolete and got changed in Brave New World)
Normally, you'll want to work towards one of these victories and end the game somewhere between 1900-2000, of course also depending on map-settings and difficulty.
If you think these matches take too long, you can start your next game using the Quick game speed, if I remember correctly you'll end up with 330 turn then. But keep it mind that many things get even more compressed then. You can also tune down the map size and amount of civs.
I started trying to win by being nice, but got bored so attacked instead.
Anyway, just found the 'additional information' page. Looking at my victory progress:
200 turns left (which will make 500)
I'm in 2nd on score, with 4 remaining, 2 wiped out
It seems you can win by Domination / Science / Diplomacy / Cultural
But looking at the details pages, no one has made any progress on any, except we have ALL achieved the first cultural stage - not very helpful!
Cultural victory is the easiest to plan : you just have to produce the maximum culture in order to complete 5 Social Policies branch before being able to build utopia...
Domination can be achieved by taking the capital of others empire or by destroying them...
Science is the goal that can only be reached when you finish the tech tree (or nearly) by building spaceship part to send the spaceship to explore the rest of the galaxy
Diplomacy requires to have someone that have build the UN and to be elected planetary governator... it may be by having either a huge population advantage or nearly every one allied with you...
for the tech the tree is done so that you can't avoid to train nearly every science because there is some prerequiste that will force you to take a previously skipped science... So you can skip some part for a time but you will train them later to access later science