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The problem lies somewhere in the ownership of certain tiles.
If the tile ever belonged to another Civ, your workers will ask you what to do EVERY turn while on such a tile. Even if you instructed them just to pass through such a tile.
This is also the case for any tile that an enemy has pillaged, work will stop every turn
After reading the other posts I did indeed just keep persevering and giving the workers commands which worked. Its really annoying even if you only have two workers.
@ Billy 4 Mates: yes that makes sense its hard to tell though. Most of the time it happens on the edges of my empire but not always.
I will at some point be getting gods & kings I'm hoping it will be on sale.
1 workaround is to give the scared workers protection with at least a scout, then they don't stop working. The protection needs to remain for a great number of turns even when the war is over, then finaly the worker will stop being scared. Another workaround i found, only worked once for me yet, is to give the scared worker another job on another tile for 1 turn. In my game that next tile even was closer to the enemy-country then the tile the worker should be improving on.