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번역 관련 문제 보고
Actually, the ultimate goal of Civilization is to achieve one of the five victory conditions, not just Domination. As for beating America, I'd read Zigzagzigal's Guide to America.
http://steamcommunity.com/sharedfiles/filedetails/?id=180689240
A) I'd look at the RED WWII mods because that's what you seem to be into. Or comb through the Workshop to find mods that add more modern units. Or take a look at previous Civilization games.
B) Civ V SDK. It's in the tools of your library. Or this:
http://steamcommunity.com/sharedfiles/filedetails/?id=77002777&searchtext=IGE
C) I guess you could look at the Total War series of games if you're into battle cinematics.
D) I got nothing.
E) I suppose the More Promotions mod might help. But I don't think it has everything you listed.
http://steamcommunity.com/sharedfiles/filedetails/?id=84863495&searchtext=More+Promotions
F) Already in Civ V.
Actually, any melee/gunpowder unit can capture cities, not just Infantry (so you have to add Mounted/Armored units and Naval Melee to that list). Not to mention that Infantry (or any other melee/gunpowder unit) is the bread and butter of your army. They'll take losses either way. And Paratroopers/XCOM Squads can drop into your territory regardless of whether you have anit-air or not. They can't be intercepted. Not to mention when they Paradrop, they can't attack on the same turn.
A few more points:
1. Put a TL;DR. I read the whole thing, but at most a skim.
2. Civ V is an empire builder, not necessarily a war simulator/strategy game. It's completely possible to play peacefully.
3. The games you mentioned focus on a particular era in history; Civ V spans all of history, and can't exactly put so much detail into one particular era (because that would mean that they would have to put it into all).
4. They're called cities, not facilities.
Total War is a RTS (and when I mentioned the Wargame series I was referring specifically to its visual detail). Not even in the same ballpark.
Your fourth point again is apples and oranges and appears to be based upon your own admission that you skimmed instead of carefully read my OP. In Daisenryaku facilities are simply capturable hexes that provide money (cities, factories, Capitals) or manufacture/repair/resupply units (various Bases, airports, ports).
Yes, it was a long post. Lots of stuff to cover, but nobody is being forced to read it who doesn't wish to. TL/DR comments are annoying to me because they reflect people who apparently don't care enough to take the time to read a post (a casualty of social media and portable devices on literacy and attention span) but apparently have enough time to post a pointless response that they didn't take said time to read it.
I think the combat is RTS where everything else is turn-based. But you're right, it's different from what you're looking for.
Just me nitpicking.
Well, I actually read a lot of it, but a lot of it was skimmed as well (only skimmed the end of parts A and B and the third-to-last paragraph). I still took quite a bit of time considering the idea though. FYI, I don't participate in social media nor do I use my cell phone. I meant it as suggestion to put in a TL;DR, not as an insult.
PS: Would you be open to real-time strategy (with pause)? If so, I would suggest games by Paradox.
Thank You
Dai Senryaku: exceed (xbox/ps2) is awesome because of the multiplayer. 4-player with vs AI or any kind configuration. Please world, more of this type of game.
Reasons that make Dai Senryaku: exceed a great game:
-many realistic named nation specific units
-battle animations
-air/land/sea all together
-supply system
-large maps
-4 player multiplayer/co-op
-custom maps
-PLENTY of included free play maps
-Turn based strategy
-save and continue later multiplayer
-50 unit ea unit limit (x 4 players = 200 units of 10 men total)
-load & unload infantry/light vehicles system
-air unit altitude (lo/med/high) gameplay
-paratroops
-cities/factories/airstrips/shipyards/and fuel
-FUEL system(rare to run out but possible, air units perish without fuel)
-extra move distance at the cost of more fuel system
-terrain defense bonus
-fog of war is dangerous, most units cannot see very far & require scouts
-units with multiple kits, can engage different targets depending on the variant bought.
(ground units for example can take Sam/AT/ along with rifles, or can carry extra AT ammo while sacrificing SAM capability or vice versa)
I really just wish there was a PC version of this (Dai Senryaku: exceed) game, for the sake of everyone having their own screen because on the PS2 you share the same screen which is comparable to playing poker and seeing each-others hands. A pc version would ideally be LAN and online, as well as more players. 4vs4 for example, with multiplayer save games.
Games that very respectably close to the "dream wargame" and if anyone is starting a indie development company, please know there is a demand for these types of games and you would really be hitting the mark by taking cues from several games.
War leaders: clash of nations
https://en.wikipedia.org/wiki/War_Leaders:_Clash_of_Nations
this game concept is pretty awesome. but its bugged to almost unplayble.
multiplayer games freeze randomly but definitely.
also, they could scrap the rts battles and just auto calc. (total war ripoff)
I think this is playable single player but I am not interested in that at all.
Order of Battle
http://store.steampowered.com/app/312450/
almost bought this, but its maps are small, not enough nations.
I keep watching Slitherine (http://www.slitherine.com/) to see if they make more like this with expanded features
great looking game
Close combat
http://store.steampowered.com/app/297750/
http://store.steampowered.com/app/368220/
only 2 player multiplayer :( really too bad
real time strategy
amazing game otherwise
Wargame
http://store.steampowered.com/app/58610/
http://store.steampowered.com/app/222750/
http://store.steampowered.com/app/251060/
these games are amazing
real time strategy lots of players with co-op
awesome! can even 10vs10 players
not turn-based.
wish it was.
OPs post definitely hits all the reasons Dai Senryaku is unique and I believe there is a viable market for more games like this.
If anything, thank you for giving me a place to vent!