Sid Meier's Civilization V

Sid Meier's Civilization V

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androidsin Dec 25, 2014 @ 5:10pm
A.I. has to be cheating
ok so i been playing for about 3 weeks now and made it to king dificulty. its already bad enough when you are trying to juggle gold per turns, happiness, and how many units you have, but how can A.I. have zero gold, unhappiness, -1000 gold per turn still have a ton of units? when that happens to me the system says i will lose units etc... trying to win in domination, but theres so much to factor in trying to win with a 10 man army. so what am i doing wrong. should i just mass produce and not care about negative gold or just try to grind it out with 10 units. whats wrong here?
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Showing 1-15 of 19 comments
Kujo Irene Dec 25, 2014 @ 5:29pm 
king gives them a little bit more than the player but having a military the size of the population of east asia when you're in -1000 gold or something like that there is no coming back. When the ai plays that dumb (i see it sometimes) they'll probably be making units in every city non-stop anyway. TBH i'm not sure what the buff they get on king is but it's not that bad.
http://www.civfanatics.com/civ5/difficulties
The AI starts getting bonuses on any difficulty above prince, most of which could be considered cheating. This is to even the playing field and make the AI competitive against humans because they were unable to make the AI smarter which given the complexity of the game is understandable.
tiikerililja Dec 26, 2014 @ 10:21am 
AI has some bonuses when it comes to gold. They don't lose units when they have negative gpt unlike human player does. Though they still get the science penalty for negative gpt.
frapp3_lake_ Dec 26, 2014 @ 7:42pm 
Because all difficulties above Prince give the AI bonuses. On King, it's barely noticeable. On Deity, it can be a ♥♥♥♥♥ when you just entered the Renaissance and someone is almost done with their spaceship.
androidsin Dec 31, 2014 @ 7:53pm 
thanks for all the comments. ok so i'm playing on king difficulty in civ v and for the first time it really looks like i am about to win domination. started out in 12 civ 5 city states game. down to just washington, dido, assyria, and myself. i'm ahead in tech, have most gold gold per turn have 7 happiness. washington is the only civ left with a decent size army. however as soon as i take a city i'm -11 happiness, -127 gold per turn (but i still have like 6500 gold) everyone else decides to declare war on me. maurauding barbarians show up in my cities which i only have 4 capitals and razed the others. my unhappiness keeps getting worse and i'm -22 in unhappiness and my city revolts to join washington and now i just dont know what to do. is it a lost? units fighting with unhappiness takes debuff even when i have the army to win but doesnt seem like it anymore. what am i doing wrong here. any advice is appreciated.
Originally posted by sinthavy:
thanks for all the comments. ok so i'm playing on king difficulty in civ v and for the first time it really looks like i am about to win domination. started out in 12 civ 5 city states game. down to just washington, dido, assyria, and myself. i'm ahead in tech, have most gold gold per turn have 7 happiness. washington is the only civ left with a decent size army. however as soon as i take a city i'm -11 happiness, -127 gold per turn (but i still have like 6500 gold) everyone else decides to declare war on me. maurauding barbarians show up in my cities which i only have 4 capitals and razed the others. my unhappiness keeps getting worse and i'm -22 in unhappiness and my city revolts to join washington and now i just dont know what to do. is it a lost? units fighting with unhappiness takes debuff even when i have the army to win but doesnt seem like it anymore. what am i doing wrong here. any advice is appreciated.
Only annex cities you need for something and make sure you have courthouses in cities you already anexed. It sounds like you are getting ideology pressure as well. If you go to the culture overview there is a tab that shows ideology pressure, that will give you an idea if you are getting any and what civs are generating it. If a civ has especially high tourism(Washington probably) go after them first and take their wonders, that will ease the pressure and let you start putting your own pressure on the other civs. Build any hapiness buildings you are missing and buy luxuries from anyone selling. Also since you have allot of gold banked you can bribe some CS which will give you their luxuries and if they're mercantile you will get extra hapiness just for that.
The serious gold per turn loss is probably from city resistance as well as the unhapiness and will likely ease once any cities come out of resistance and start producing gold again. It's also from unit maintenance so if you have any units you don't need give them to a city state and if you went autocracy then get the hapiness tenants and the one that reduces unit maintenance and build Prora.
Your cause isn't lost if you can just get your hapiness under control.
androidsin Dec 31, 2014 @ 8:39pm 
thanks for the reply, yes this particular game i made emphasis to go after happiness wonders and make sure i have all happiness buildings. before i took over assyria capital my happiness was + 23 but as soon as i keep going after the other cities to take him completely out the unhappiness kicks in so hard. it is around the year 2020 and i'm trying to go for the complete domination but as soon as i take a city the unhappiness just absolutely halts any progress. so how am i supposed to progress? wait it out until i build enough happiness before i take another city again? if i keep doing that who knows what year the game will end, maybe year 4000ad or worse. how do you keep taking cities to win the game while still maintaining good happiness.
frapp3_lake_ Dec 31, 2014 @ 8:50pm 
Originally posted by sinthavy:
thanks for the reply, yes this particular game i made emphasis to go after happiness wonders and make sure i have all happiness buildings. before i took over assyria capital my happiness was + 23 but as soon as i keep going after the other cities to take him completely out the unhappiness kicks in so hard. it is around the year 2020 and i'm trying to go for the complete domination but as soon as i take a city the unhappiness just absolutely halts any progress. so how am i supposed to progress? wait it out until i build enough happiness before i take another city again? if i keep doing that who knows what year the game will end, maybe year 4000ad or worse. how do you keep taking cities to win the game while still maintaining good happiness.

As said before, you need to target only the capital cities, as the other ones will often bog your progress down. If there are other enemy cities that cannot be avoided or are pestering you, capture them, but raze them ASAP.

That, and make sure that if you adopted Autocracy, you've built Prora, and adopted Fortified Borders, Police State, Militarism, and Universal Healthcare. If you have lots of CS allies, Protectionism and Cultural Diplomacy can help boost happiness significantly (assuming you've got enough culture and wonders to get them). If it's not too late, make sure that those attempting cultural victory are knocked out first- you'll relieve significant ideological pressure, and snag several wonders that will help your empire. Enact whatever ideology you have as World Ideology- it can turn the tables against a civ whose pressure is bogging you down.
Once that's been done, steal Kremlin from some Order civ and pursue victory for the fatherland.
androidsin Dec 31, 2014 @ 9:07pm 
thanks thats lots to consider. i am still new to the game, about a month of playing brand new world. i heard of the prora wonder and not sure if i have it or someone beat me to it. fortified borders, police state, miltarism, universal healthcare i never even heard of or neglected it altogether. yes i have autocracy and dont even know its importance being a world ideology. so i'm still learning just didnt realize managing every little detail can be so detrimental to the outcome late in the game.
Originally posted by sinthavy:
thanks for the reply, yes this particular game i made emphasis to go after happiness wonders and make sure i have all happiness buildings. before i took over assyria capital my happiness was + 23 but as soon as i keep going after the other cities to take him completely out the unhappiness kicks in so hard. it is around the year 2020 and i'm trying to go for the complete domination but as soon as i take a city the unhappiness just absolutely halts any progress. so how am i supposed to progress? wait it out until i build enough happiness before i take another city again? if i keep doing that who knows what year the game will end, maybe year 4000ad or worse. how do you keep taking cities to win the game while still maintaining good happiness.
You don't need to eliminate the other civs, just take their capitals. Eliminating them serves no purpose unless their last city has wonders, only makes the other civs like you less, and is a good example of taking unnecessary cities.
Raze any extra cities you don't need and work on that ideology pressure since that adds a ton of extra unhappiness and only gets worse as you take cities due to the way the unhapiness modifier for ideology pressure is designed. Not only are you losing hapiness from the extra cities and population you would normally lose but from extra ideology unhapiness with every city capture since it's based on your population or number of cities depending on which is greater. Higher your population the more extra unhappines you get for having an unpopular ideology. If you can't take out the biggest tourism spammer quick then maybe consider switching to the dominant ideology but that should be a very last resort.
If you're not dealing with ideology pressure you can control the entire map by the end and still have positive hapiness.
Doctor3D Dec 31, 2014 @ 9:41pm 
I think the AI has some hardcoded bonuses\cheats (in the gamecore) that are not documented anywhere. I've purposely let a civ on a duel build an army well past the red zone and it never stopped. It had no Gold at all in its treasury and units kept being built.

I think a big problem with this game and newcomers is that they try to learn from the game by watching what the AI does and trying to do similar. Don't do that...ever. The AI can just constantly expand without a care in the world - you can't. The AI can have seemingly infinite amount of units - you can't. The AI does not seem to get any culture or science penalties from having dozens of cities - you most certainly will.

Realize that AI are playing an entirely different set of rules than you. Many of which, again, I don't believe to be known or fully documented anywhere as they aren't in plaintext. But, through experimentation and analysis you can clearly see without a shadow of any doubt that they get bonuses\aids that far surpass what is claimed.

Last edited by Doctor3D; Dec 31, 2014 @ 9:43pm
fixception Jan 1, 2015 @ 12:38am 
Regarding all your extra cities:

As others have commented, you should only take what's necessary, because the number of cities and your total population counts against you. Since higher difficulties confer happiness benefits to the AI, they may not need to construct happiness buildings in some cases and therefore capturing cities is actually a negative.

But the damage has been done. What you could do in the short term is find whichever civs you're not at war with, preferably a couple that don't like each other as it is (see if they've been fighting each other lately), and gift them the cities you don't like. They tend to accept it. It's not an elegant solution and I frown upon it because nobody acts that way in real life, but in higher difficulties it's a possible tool for if you got yourself in a bad spot.
Red Jan 1, 2015 @ 6:30am 
AI in any game doesn't really get "smarter" by difficulty scale. More they get added bonuses to make them seem smarter.
Not just RTS but any genre, FPS for example the AI is given bonus to accuracy and bullet damage. But the dudes with the guns don't really act any independently smarter then before.
So essential yes, AI's do cheat, to an extent
frapp3_lake_ Jan 1, 2015 @ 8:31am 
Originally posted by sinthavy:
thanks thats lots to consider. i am still new to the game, about a month of playing brand new world. i heard of the prora wonder and not sure if i have it or someone beat me to it. fortified borders, police state, miltarism, universal healthcare i never even heard of or neglected it altogether. yes i have autocracy and dont even know its importance being a world ideology. so i'm still learning just didnt realize managing every little detail can be so detrimental to the outcome late in the game.

Choosing your ideology and picking your tenets is very important for the game. Generally, those going for domination with Autocracy should always get Fortified Borders and Universal Healthcare first (you'll be building tons of castles and stuff and you'll have stolen several wonders from your conquests), then go for Militarism, which provides great happiness and synergizes wonders with Professional Army from Honor. Then, go for Mobilization and Elite Forces, and adopt Police State and Third Alternative. Once that's done, pick Clausewitz's Legacy when you feel the time is right for other nations to be blown off the world.
androidsin Jan 1, 2015 @ 11:13pm 
thanks for all the help. so finally finished civ v brave new world on king. so the strategy that i found to work the best for me is timing when to take take cities in conjunction with my current happiness. it seems if i take too many cities too fast, i have to wait out for the cities that i do annex to no longer become rebellious. while they are rebellious happiness is low, but once they convert i get my happiness back and am able to start building happiness in those buildings. and yes those policies did a bunch of help also as otheres have suggested. i really had no idea though in domination all you need are just the capitals. i thought i had to take every city. i was down to just assyria, but he was camped out in a capital from another civ since i took his capital and still had washington camped out in just an additional city. once i took ashurbanipal out it said i won, but i was like wait washington is still alive. so i played one more turn, took out washington and no additional popup to say i won or anything so i guess it was not necessary to go beyond that. anyway thanks for all the help.
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Date Posted: Dec 25, 2014 @ 5:10pm
Posts: 19