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If you manage to never strike them, I think when peace is restored with said CS, than the Influence returns to how it was when war was initially declared MINUS any loss over time. Whatever you lose in influence over time, will be counted... So if you can manage a short war with Greece and accomplish crushing him quickly, and never touched that CS in the conflict, than your better off restoring your alliance with CS close to the 140 you had it at... but if it's a long war, or you have to strike any of CS units or city, than most or all your influence will be lost, and you have to work harder to regain.... I think! It's been awhile sense i seen this.
Tip; Prepare heavily for war before attacking Greece... I don't know how your game is at the time you see this, or if still going... but if you can, prepare a seperate force for ea of his cities, and try to cover different angles of his empire, and possibly attack all cities at same time, this will reduce the time the war takes drastically. Also, if you have gold... and lots... or strategic resources in large enough quantities to bribe another, try and encourage another empire who dislikes Greece, or even has denounced greece, to also go to war with him. if possible, send em off to war without you involved right away... if Greece only has to deal with them, they'll likely send more their armies to that battle front... if that empire is effective, will not only keep army busy from another direction, will reduce his forces... when your prepared, blindside him from weak side.
However, to answer your question, they pretty much nailed it. For any, for ALL City States, ea city State can have ONLY one Ally at a time. So if multiple Civ's have more than 60 influence for any CS, the CS allies with highest, every time. Cause it lasts longer. However... Greece's in-game benefit (I love playing as greece), if you ever read up on Greece, they have higher base influence over all CS and lose influence a lot slower than any other Civ. Most of Greece's historic read is about how most of empire consisted of a bunch of CS within the area, and someone finally gathered them all together and called it a nation... Which is stupid, cause that's how ALL civilizations in all of time are basically founded, so its inaccurate to say Greece was the only one, but that's how they made the game... For example, look at America... initially the 13 colonies with many more popular cities forming those colonies. For while, America was a Vassal state or puppet state to England. Japan was divided in to many factions, AND sub factions, all packed in on the island, fighting each other for thousands of years.
Anyway, playing against Greece is difficult if you like your CS relationships, cause it's much esier for Greece to gain CS friendship's and much easier for Greece to keep, than any other. Especially if they boost relationships through policies and/or religion... I did that playing as Greece, pushed through the Patronage tree, and boosted my Religion to boost CS... that game I did custome settings, and played AS Greece, Against ONLY ROME... I thought Ceaser Augustus vs ALexander was an Awesome show down... and i made map with 24 CS, cause I knew greece's gift!! By the end, I was allied with 21!! If you do this, play on Islands or continents, cause Ceaser expands fast on land. Slow to gain island cities... But that game was fun!
Anyway... one other tip would be Espionage. I can't say much about espionage influence over CS though. I don't like (infact I despise) what they did in Civ V for espionage, so I just turn it off. I know spies can instantly change CS alliances though.
Hope this helps.