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It's ok with standard size map, because there is not much room for barbarians. Usually all barbarians are killed in classical/medieval era at latest and soon there is no room for barbarian camps to spawn anyway. Heathen conversion is way too powerful in any larger than standard size map or in case civilizations are removed.
It works only at standard speed standard size continents map with decent difficulty level, otherwise it seems to be broken, because it's unbalanced. I think that all reformation beliefs are broken or useless. Maybe they though that reformation beliefs can be OP, because they are hard to get, but it's not so anymore with Piety tree changes.
You don't get the culture and gold from clearing camps with a missionary, so I've been surrounding a few camps with Gatling guns and killing the new infantries and machineguns when they pop up -- with a missionary standing by in case I get in trouble.
Heathen Conversion works also against rebels, becuse they are recognized as barbarian units. Rebels can have modern units, while barbarian units are usually low tech even on late game. Rebels can have Giant Death Robots too, once I was attacked by two rebel GDRs while I was on tech lead and all other civs were still in modern or atomic era. Even I didn't have any uranium mined in that time, but rebels had two GDRs.
I would change few things to make Heathen Conversion not OP.
- Missionaries can't convert barbarian units in their camp
- Missionaries can't convert barbarian ships
- Missionaries can't convert rebels
Reformation beliefs are generally broken, some are OP while some others are totally useless.