Sid Meier's Civilization V

Sid Meier's Civilization V

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Brecor Oct 5, 2014 @ 6:08am
New Era Bonuses
"because you've entered a new era, the bonuses you receive from some city-states have increased in value"

Always wondered what effect this had. Is it that if you're Friends or Allies, Mercantile CS give more happiness, or Cultural CS give more culture etc.?
Last edited by Brecor; Oct 5, 2014 @ 6:08am
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Showing 1-6 of 6 comments
Matthew Oct 5, 2014 @ 6:19am 
If I recall correctly, most stay the same. You will get more culture or faith, but food and happiness from maritime and mercantile stay the same.
Hapxier Oct 5, 2014 @ 6:41am 
There's also no difference in Militaristic CS gift rates. Cultural and Religious CS bonuses are the only ones that increase, but the increase is substantial- it's roughly doubling their bonus every era.
Brecor Oct 5, 2014 @ 7:22am 
Thanks to both of you. Very helpful info. :)
RogueJedi86 Oct 5, 2014 @ 12:12pm 
Originally posted by Hapxier:
There's also no difference in Militaristic CS gift rates. Cultural and Religious CS bonuses are the only ones that increase, but the increase is substantial- it's roughly doubling their bonus every era.

Though as you advance in eras, militaristic city-states will give you different units. In eras before the unique unit they give, they'll give other units, and ditto in eras after the unique unit. So it would affect militaristic city-states too. Though their city-state screen doesn't change to say what units it gives in other eras.
ajhartman65 Oct 5, 2014 @ 12:28pm 
Originally posted by RogueJedi86:
Originally posted by Hapxier:
There's also no difference in Militaristic CS gift rates. Cultural and Religious CS bonuses are the only ones that increase, but the increase is substantial- it's roughly doubling their bonus every era.

Though as you advance in eras, militaristic city-states will give you different units. In eras before the unique unit they give, they'll give other units, and ditto in eras after the unique unit. So it would affect militaristic city-states too. Though their city-state screen doesn't change to say what units it gives in other eras.

You make it sound like the military CS will give you more advanced units than you have the tech for just because you've entered the next era. I can enter the industrial era but a CS is not going to immediately start giving me artillary instead of cannons until i've researched dynamite. The military CS will adjust what they give you in any era based upon what tech you have researched. Even in the ancient era, you will only get warriors until you've researched archery, bronze working, whatever, to unlock other unit types.

And to clarify on the unique unit gifts, those will only be given to you if you are allied to the CS (although i have witnessed on a few occassions being allied and getting something other than the UU when i had the right tech for it...).
RogueJedi86 Oct 5, 2014 @ 1:11pm 
That's what I meant. If they'll give you a medieval-era unique unit, in the eras/techs before that you'll get a warrior or something similar. By the late game they'll start giving you rocket artillery and marines instead.
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Date Posted: Oct 5, 2014 @ 6:08am
Posts: 6