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However there is a cheesy strategy involving ICS and Piety. If you go Piety, found a religion with 2 religious building, then take the +2 tourism bonus per religious building reformation, then spam cities. You can win a fast culture victory doing that. This is very easy to pull off on emperor and below (my GF do it up to Prince and she's a terrible player). It works mostly on pangea map because you need to meet every civ early.
The game sweet spot is between 4 and 6 cities on standard map and a couple more on huge maps. Happiness being your main limitation to expansion. And by the way more cities will give you more science by having more population. The penalties could be seen as some form of corruption or managing issues that arises with a growing empire.
Culture victory with sacred sites is easy, culture victory can be achieved before the ideologies are selected (I think my fastest one is 168 turns on standard speed). You don't need to play pangaea for sacred sites culture victory, because you can get a free great admiral from libertyy tree finisher and use that admiral to meet civs from other continents. Great admirals can travel to ocean tiles immediately. Sacred sites culture victory is possible even without Aesthetics policy tree, great works or tourism wonders, using just your religion. I did that once with Maya and 44 cities.
I have been able to keep up and actually lead in science up to Emperor level, when using ICS strategy with Maya (pyramids), Messenger of the Gods pantheon and Jesuit Education reformation belief.