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I have a similar problem, I'm trying out the Legacy runtime 1.0 in the Compatibility Steam setting, so far so good but I'm just at the point where mine has been randomly crashing on previous playthroughs (around or after 1960) so fingers crossed.
Also, in my Launch config is this, not sure where it came from now (maybe there by default?):
taskset --cpu-list 0-7 %command%
It limits the game to 8 CPU cores as apparently it doesn't like using anything above that.
I will try those later and see if they work
UPDATE: Played through to win the game a few years later.
Can confirm this fixed the issue for me too. I was having the game crash after just 3 or 4 turns, but changing to legacy runtime and adding that to the launch settings fixed the issue.
I've been playing Civ 5 since 2013, and it has generally worked OK, but in September I switched from Windows 10 to Linux Cinnamon Mint 22. Civ 5 initially didn't work, but someone gave a suggestion that helped me get it working a couple months back, though at the time I was just testing to make sure it worked. Here's what got it working at that time:
Now, a few days ago I tried starting games with mods, and it crashed. Tonight I looked into this further, and this is what I learned.
I tested using 3 different mods: Artificial Unintelligence (lite), and two of my own mods, Iconian's Really Huge Map Size Mod and Fantastic Ancients. I discovered that it didn't seem to have a problem with the first two mods, but with Fantastic Ancients the game crashed after the end of my first turn--specifically, after all the other civs had taken their turns, and just as the city states were starting to take their turns.
Anyway, that's my experience so far. I'm hoping I can figure out what would make it crash when using Fantastic Ancients. I can say it didn't have this problem with Windows.
Does anyone know how to enable logging for Civilization 5 for Linux? I did this for Windows years ago--the necessary files were in My Documents. But what about Linux?
I can't even get mods to load in my linux install. I don't know how to enable logging either.
It might be worth starting a new post for your issue so more people can see it. Hope you can get your issue fixed.
Edit: Using the command you posted for the launch options, well it's working on Linux Mint now! Not using anything but the Native version now because any Proton version I tried still failed to launch but I didn't try 6.3-8 either yet. Suuper appreciate you assisting us! Edit2: The latest version of EUI 1.30c is working with my game now, yay.
Last Edit: Thanks to BuggyBoy for the solution & I came with evidence that it now works!
https://youtu.be/Zm0LpbR6QG8
I also have more archives of the game CTD before the fix that you provided that I haven't bothered uploading.
use the windows version with proton experimental. That's what I do. I suspect they never updated the Linux version
Distro: Linux Mint 22.1 Xia base: Ubuntu 24.04 noble
Machine:
Type: Desktop Mobo: Micro-Star model: PRO B650M-P
CPU:
Info: 6-core model: AMD Ryzen 5 7600 bits: 64 type: arch: Zen 4 rev: 2 cache:
L1: 384 KiB L2: 6 MiB L3: 32 MiB
Speed (MHz): avg: 3076 high: 4245 min/max: 545/5170 cores: 1: 3605 2: 4210 3: 4053 4: 545
Graphics:
Device-1: AMD Navi 33 [Radeon RX 7700S/7600/7600S/7600M XT/PRO W7600] vendor: ASUSTeK
Device-2: AMD Raphael vendor: Micro-Star MSI driver: amdgpu
Next time I play Civilization V, I'll absolutely try out Proton 6.3-8!
Edit: Like a doofus I ran Proton 6.3-8 with EUI & I had to restart my PC, it crashed pretty bad. I fdidn't know ALL versions of Proton for Civ 5 runs the Windows version instead of the Linux version. Since I'm playing with mods, I'll be going back to BuggyBoy's solution. And now I know lol.