Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Archery if playing on Immortal and Below for Temple attempt (if on diety I don't bother because the chance of getting the Temple of Artemis is pretty much 0)
Animal Husbandry then Bronze Working to see Horses and Iron for city locations
Whatever techs I need for important resources I'll get soon (if there's a single deer tile 3 spaces away, I don't get trapping yet. Same with Calendar crops and Stones)
Writing for Libraries
Sailing for Trade Routes and coast exploration
Trapping, Calendar, Masonry if needed
Philosophy for National Collage
Construction for Compositbows and Colosseums (since this is around the time happiness can start to become an issue)
Then I go either Straight for Metal Casting, if my cities have bad production and I'm still keeping up in techs fine.
Or go for Education for Universities to catch up in Science (aiming for Civil Service FIRST along the way to it for food)
From there, it's more just about what you think you'll need depending on what you're trying to do.
If my capital is on a river I like to build Temple or Artemis, and if its not on a river I go for Hanging Gardens. (actually I like to get both, but that's seldom realistic) The extra food either of from these two wonders will give you a lot of population growth (it's ridiculous when you get both) and that translates into science. You could do the same sort of thing with Petra or Colossus by dedicating the extra trade route to sending food back to your capital.
Outside of those two techs, I don't have a set plan.
Afterwards, get whatever tech you need. It will depend. For instance, Babylon and Korea will want to rush for Education, where as Incans might want to beline Construction.
Mess around and see what fits you!