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Apart from that, regardless of whether Civ 7 is good or not (it isn't), releasing a half-finished game at such a price and then the DLCs. No, I can't think of anything nice to say about it. It's not my problem, I'm having a lot of fun. It's just a shame to see what big budget studios are making these days. And then listening to them justify it in the Dev Talks. No thanks. It won't work with this team. Just my opinion.
I had no idea you could get Civ5 tactical AI to this level and I had not played civ until I got tired of 6 not having better AI, but then installed Vox and I am hooked on civ again.
Btw, I also installed a mod to use Deity Tactical AI on lower levels. As full Deity with Vox is brutal even Immortal is really hard. So emperor with deity tactical AI is good, and from time to time when I need some brain gymnastics I crank it up to immortal.
The joy of seeing the AI, actually launch a naval attack while also attacking on land. Sure it will cause some swearing, but damn afterwards you cry of joy at the fact that you have a tactical AI that actually forces you to use your brain and tactics both while fighting and when planning.
Another reason Civ7 is such a disappointment as they where as usually doing all these AI talks and it turns out to be..... questionable to be nice, Deity is not hard, its should be brutal and almost impossible, why do we even have all those difficulties if deity is the default for experienced civ players.
I am interested in the mod. Can you give me a link? The name would also do.
https://forums.civfanatics.com/threads/community-patch-how-to-install.528034/
You can use just the community mod for minor changes and full for all changes.
Not sure where I found the Diety mod. But its name is
Deity Tactical AI for All Difficulties (v 1)
I never played Vox Populi, as a matter of fact i only reinstalled CIV 5 after many many years of absence because i heard about CiV7.
Have you played any of those gaia/sapiens mods on the workshop? They seem to be doing something similar but i'm not sure about all the differences.
Have not tried them but Sapiens and Lem something I think its called suppose to be good, I just really like how vox plays, so have not felt the need to try these, but will one day, especially now as my hope for civ7 to be in a state I would enjoy at launch was dashed, and it might take a few months to get civ7 to that level or even longer depending on what they do with the feedback they are getting.
And the uninstall process broke something in that it kept the VP UI in the base game so I had to do a clean uninstall of the whole game. I've trust issues after that.
It's absolutely amazing what they've done to the AI. Not only do they make amazing tactical decisions - BUT THEY CAN MOVE AND SHOOT IN THE SAME TURN.
I never understood why the Civ 5 AI couldn't do that, it seems to easy to program, and lo and behold VP went and did it :)
Not to mention the AI will use fighers to sweep an area, then use bombers to bomb a city, then use artillery on the city, then use 1 melee unit to capture the city, then use all remaining air/naval/land units to clean up units around the city.
In Civ 5 the AI would just bomb the city without sweeping for anti-air units, losing all its bombers in the process, then use a ton of melee units to attack units around the city, and totally forget its main objective was to reduce the citys HP and capture it ;/
VP replayability is endless especially with the leader changes, and modern/atomic age unit additions and nuke functionality. I love that the AI won't nuke first if you have nukes, really contributes to MAD whereas in basegame you could have 10 ICBMS and ghandi who just got his first A-bomb will drop it on you with no remorse (you the proceed to nuke 4 of his cities off the map and he doesn't want peace).
The war status sytem is amazing too
You would think a triple A developer like Friaxis would make a good improvement on their next game civ 7. After all the advice and criticism civ 6 got. OK they made better graphics for their game but what about the UI? The User interface from civ 7 look horrible and is unusable.
We really should meme on Firaxis more for the fact their community prefers a 10 year old video game with mods over their latest release on the franchise.
And just for your information vox populi mod developers do not even accept donations to them for their hardwork. All this work they put into their mod is for FREE and a side project to their regular jobs in the IT field.
Despite all that they have a better, more functional and enjoyable game than whatever Firaxis cooked up with CIV 7. CIV 7 is also competing with paradox for worst DLC policy possible with how they charge for things.
Only good thing I can say about civ 7 is that their graphics and 3D models look beautiful, very beautiful. But the AI is likely very bad at the game once you learn it and the UI is also bad.
Game design wise they clearly took a lot of inspiration from Humankind (the game) but it seems much of the community does not like Humankind leaders changing every era or age. IMO many of their design choices are risky and adventurous but some of them feel like they don't want the game to be like the original civ games anymore. Simply put civ 7 doesn't feel like a CIV game, design wise.
2K, if you're listening, hire the CIV V: Vox Populi team for Civ 8. Cut your losses for Civ 7 and close down the studio that made it. Start working on Civ 8 immediately. For quick easy cash, remaster Civ V while you're at it.
VI still sucks. Still painfully slow paced.