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..\Steam\steamapps\common\Sid Meier's Civilization V\Assets\DLC\Expansion2\Scenarios\ScrambleAfricaScenario\TurnsRemaining.lua
So in theory it should be 1 point for 15 gold gross. But I'm not sure if that's the whole story.
I reduced Egypt and Morocco to 0 GPT in the later game and they only got 14 and 9 points in those turns.
There's no way Egypt only had 14 * 15 = 210 gross with 18 cities and over 150 population.
The mystery is the value returned by GetScoreFromScenario3.
But anyway, that's not very relevant, for high gross the 1 to 15 formula seems to hold. 3000 GPT gross will net you 200 points per turn.
So that 210 isn't like, the lifetime gross, but just the gross from one turn to the next, as I had hoped.
See basically my original issue was motivated by "should I try to keep maintenance costs down in order to increase my score". Thanks to you, the answer is clearly "no, don't worry about it", because you've confirmed gold VP is calculated from gross gold and not net gold. WHich is awesome. And now maybe two years later, I'll go back and try to get my Ottoman deity cheevo again, lol.
Good work.