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Do this and the AI will still declare war and will often refuse to make peace for a long time as you grind down dozens of invaders one at a time. The good news is that the protected part of your empire can focus on improving scientific, gold, production or cultural output in relative safety thanks to your beefed up front line. Also the computer gets bonuses to help it on King and while the bonuses seem to account for a lot their resources are still finite, eventually they will run out of gold to buy units to fight you.
Try to make sure you don't have to fight on two fronts, try hard to trade with anyone on the opposite side of your borders from the civ you are at war with and denounce the warring leader especially if the other civ you are worried about seems to have no love for them either. Civs that are getting resources from your lands without invading will be less likely to invade especially if both of you hate the same rival leaders.
I played a domination game recently, where instead of Tradition or Liberty, I started right into Honor. I took the right side first for the culture from city garrison and the cheaper upgrades. After I filled Honor, I took Commerce next and filled that. (then a point or two in Rationalism and the Exploration opener) It worked surprisingly well. (Emperor level and Babylon, I usually play at the King level)
Build roads towards your enemy's cities before you declare war so your cannons and reinforcements can get there faster, and then after you take the city you can connect it quickly for the GPT.
Speaking of promos the Zulus get a discount. Instead of promotion at 15, 30 and 60 it's at 11, 23 and 45. I don't build military academies in most situations but Zulu cities with barracks, armory and mil academy produce new units with 3 promos straight off so as the 3rd promo is usually good (and a 4th within reach) mil academies are worthwhile. Maybe even consider Autocracy as your ideology.
With happiness make sure to improve 1/2 luxury resources before you start conquring. When you see a civ you want to attack go for cities that have the closest luxury and make sure to produce many happines buildings so that your cities continue to grow.
Kniwing when to strike can be the hardest thing to know. One way to know is when a civ either quite likes/dislikes you. If you can also make them afraid it is an added bonus. Surround their borders with units and make sure they dont have many defending units. Rush in all the seige units to lower the cities defenses and wipe out any remaining units with your melee and ranged units.
And most of all tend to go for Freedom and honor and Autocracy down the line, it will help to boost your units alot and push for more promotions
Game speed and difficulty?