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He does have quite a poor UA later in the game, just getting 1 production from pastures (pretty much straight up eclipsed by Russia's) but his ability to take a monstrous lead by obliterating people with his ridiculous rams helps him out big time.
Expand on this idea. How would one do this?
The commentator is a bit over energetic.
https://www.youtube.com/watch?v=h96z8gxk37k
Or you could use the in game editor and make your own if you really wanted to
This is all true, but it should be noted that the human player still needs to be aware it is a possibility. A surprise DoW and Hunnic horde jumping out of fog of war onto one of your cities is still insta-death. Even if you have the military, if it is not in place he can rush down a city before you can target down the rams.
Compare to someone like Monty, who sacrifices warriors on city walls so half his forces are already dead by the time you move into position.
Out of all the "surrpise DoW" attacks possible, Attila is certainly the worst/best in that regard.
http://steamcommunity.com/sharedfiles/filedetails/?id=379394049
But... I think that horse archers are eventually better units. You get range and/or logistics promotion for them quite fast because of a free promotion and they are unstoppable after that. I usually can clear my continent without problems within 50 to 100 turns on standard speed when using horse archers and some horsemen with them (rams at the beginning).
The Huns under AI command are also very deadly... so they can be considered as a "bad opponent". The Huns can kill even an experienced player when they spam those horse-free horse archers which are hard to kill if there are plenty of them, especially on flat terrain.