Sid Meier's Civilization V

Sid Meier's Civilization V

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Windmill gives 10% faster construction of buildings. Do Markets count as buildings?
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Zobrazeno 16 z 6 komentářů
If it's a thing you make in a city, and isn't a unit or a wonder, then by default that makes it a building.
So yes.

Out of interest. Why exactly would you think a market wouldn't count as a building, let alone one in a city?
If you imagine a typical market place, with wooden stands, it is not exactly a building, especially, that people use to dismantle them in the afternoon.
Andromeda původně napsal:
If you imagine a typical market place, with wooden stands, it is not exactly a building, especially, that people use to dismantle them in the afternoon.
That's a modern market, which don't typically have a set area to set up in, at least not one they can permanently stay in, and are more of a novelty when things like superstores exist.

Original markets, like from the time when we get the tech in the game, were the only reliably constant places to buy and sell goods, they didn't pack up and go away at the end of the day (though it's a safe bet they did close for the night).
As such any city, town, village, etc, with a market would have a designated area for said market, typically with its own dedicated building in the more populated/richer parts of the world.
Type something like "ancient empires market buildings" (or "bazaar" if you want to see the Arabian version, just like in the game) into google and go to images to see a near never ending parade of examples of buildings from humanities past, plenty of which are still in use, that were made for the sole purpose of being a location to buy and sell good.
Naposledy upravil Amanoob105; 20. bře. v 2.40
I know. This is why I said, that they were not buildings. Rather wooden small structures shabby put on the ground. I said about more modern versions to quench your curiosity why I wondered if they were buildings, because they are not, and I wanted to know how it is treated in the game.
Andromeda původně napsal:
I know. This is why I said, that they were not buildings. Rather wooden small structures shabby put on the ground. I said about more modern versions to quench your curiosity why I wondered if they were buildings, because they are not, and I wanted to know how it is treated in the game.
"Wooden small structures shabby put on the ground"?
The ones in small out of the way towns certainly, but even they would still have been largely permanent structures. Most markets areas made thought history in larger towns and cities have been made predominantly out of bricks. Buildings made for the sole purpose of being a permanent market.
I live in England and we have tons of markets who's construction dates back hundreds of years. At least the ones that are still in use, the rest are far older.
It's also why I mentioned the sort called bazaars. They tend to be both older and still in use.

Incidentally that's also one of the two reasons they count as buildings. Because they were (or still are) things that were physically built with the intent to last for generations.
A modern shopping center (or "mall" if your american) is simply the modern version of a market. Just one with air con and cleaner floors.

The other reason simply being that as mentioned before, anything made in a city that isn't a unit or wonder is a building. That's just basic game mechanics. Everything in a city is one of those three things. Oh, also Projects, I always forget about that forth one. They don't come up much for most of a game.
Unfortunately, most of such structures were demolished to make place for other forms of trading places. In my mind I am going through the cities around me, and definitely there are no such buildings anymore. The marchands used to build narrow houses with shops at the ground floor. The markets were mostly moved outside the walls. No, there are no such structures here in Sweden, but I am inspired that they survived in England. I would like to go and see them, but now, when it is no longer part of EU, it is too exhausting. Sorry. But thanks for your very interesting comments. I love history, and I always like learning something new. Especially something what is not an American movie.
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