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You should get it eventually as long as you don't aggressively remove GPs before they cause a bunch of damage (and turn them into holy sites if you're lucky and they're unused lol)
Or you could play 2 player hotseat and just go do it yourself.
2) Don't build a Grand Temple yet. (this step is optional)
3) Denounce Ethiopia or Celts, whichever is closer to you. Heck, denounce both! Bonus points if you've given them open borders first.
Your holy city should soon be overrun with prophets and missionaries.
I'll give that a shot also.
And so far sending GPs to aggravet then and denocing have only gotten me into wars...
Other civ's prophets can generally traverse my territory without me caring, but Askia's prophets can all be slaught--I mean shown to permanent subterranean holy site dwellings.
If you don't want to rely too much on the AI, set up a game on a Duel map vs Arabia. Turn off CS and Domination Victory. Settle your second city on a river near as many luxuries as possible (preferably Mining luxuries) within 10 tiles of Mecca and found your religion in that city instead of your capital. Keep the city small at 1-2 pop and improve resources ASAP. You want to make that city as attractive as possible for him to send caravans to. Research every early route tech (AH, Sailing, Engineering), build Caravans ASAP and send them to as many of his cities as possible from your Holy City. Arabian caravans are so powerful that they can overwhelm Holy City religious pressure, so 6 total caravans into a 2 pop city plus regular pressure should be more than enough to convert it passively.