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No spears requires a change of approach - build some horse archers instead and just shoot enemy units to pieces.
The problem with the Huns is they are a one shot deal. If they don't overrun a neighbour or two early on there is really nothing else going for them.
I have conquered AI capitals many times with a ruins upgraded Battering ram in less than 10 turns from a game start, one example here. I got a ruins upgrade for my starting Warrior and eliminated Japan from the game.
http://steamcommunity.com/sharedfiles/filedetails/?id=379394049
They are like the military version of Spain. Spain finds a natural wonder right next to city... free settler. Huns gets a battering ram upgrade on their starting warrior... free city.
I'd say the worst UU is the Quinquereme, since naval melee units are terrible at anything but last hitting a city, and there's no naval ranged unit until Compass, so who gives a ♥♥♥♥ about its extra strength. Sipahi, Winged Hussar, and Hakkapeliitta are up there too, since they're upgrades for one of the most pointless units in the game (though Hakkapeliitta can at least help a general keep up with everyone)
I really wish Pikemen upgraded to Musketmen instead of Lancer (or maybe make Tercio a common unit, weaker than musketman but has a cavalry bonus, and then upgrade that to Riflemen), and the cavalry line went Knight->Lancer->Cavalry. As it is, your medeival meat shield upgrades to something completely different, which can't make up its mind as it upgrades further, and Knights have an insane wait before being upgraded, with an equally insane +70% upgrade at the end of that wait.
Isn't the Byzantine unique ship earlier? Or is that Compass?