Sid Meier's Civilization V

Sid Meier's Civilization V

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zxcvbob Jul 15, 2014 @ 1:32pm
Selling an unwanted city instead of razing it?
Genghis Khan demanded tribute from a CS I was protecting. I rebuked him for it, and he told me to mind my own business. I denounced him, and he declared war on the CS and captured it. (That's what he does) It took me a couple of turns to get my battleships, a destroyer, and a marine in position (all of his cities were on or near the coast) then I DoW'd him, killed all of his units first, then captured all of his cities. I liberated the CS, puppeted the capital, and razed the rest. About that time, my embarked tank showed up to defend the city from raging barbs while my marine is busy elsewhere.

One of the coastal cities being razed has very high population but few buildings and no wonders. Rather than wait 15 or 20 turns for it to burn down, I want to sell it to Brazil, cheap. (I just thought of this) Does that require a DoF? What about to just give it to Pedro? Or trade it away for 25 turns of Sugar?

Brazil is landlocked and also is losing a war with Assyria. I have no quarrel with Brazil, but they don't like me cuz I'm a warmonger. Ultimately I intend to wait until Assyria captures Rio, then DoW Assyria and take both capitals from them.
Last edited by zxcvbob; Jul 15, 2014 @ 1:34pm
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Showing 1-13 of 13 comments
TheGaleRider Jul 15, 2014 @ 1:47pm 
Originally posted by zxcvbob:
Does that require a DoF?
I don't think so. Cities are up for trade anytime.

Originally posted by zxcvbob:
What about to just give it to Pedro? Or trade it away for 25 turns of Sugar?
Sure. Whatever floats your chicken. But remember that Pedro might decide to raze the cities you give him.
ajhartman65 Jul 15, 2014 @ 1:58pm 
As a way to dump excess unhappiness quickly giving away captured cities works quite well. Try puppeting them first instead of razing this way you take less of a hit (unhappiness) while you negotiate which cities to give/sell to whoever. Of course if you want to sell off all the building inside first, then by all means raze them and then trade away once you've completed your plundering.
zxcvbob Jul 15, 2014 @ 2:04pm 
Sure. Whatever floats your chicken. But remember that Pedro might decide to raze the cities you give him.

I don't care what he does with it, I just want to be rid of it faster as a happiness sink. (I have happiness to spare right now, but might not when I attack Attila and his 30 little crap cities.)

It looks like a good fit for Pedro. I know Maria would take it, but I still want to annihilate her when the current peace treaty ends.
Last edited by zxcvbob; Jul 15, 2014 @ 2:05pm
Burbot Jul 15, 2014 @ 3:31pm 
You can trade them right away. It's a good way to dump unhappiness. It's also a fun way to cause border conflicts.

I got a rebel city a few games ago. It was on another continent between to warring civs. No way I wanted it. So I said "Hey Napoleon, you always spam cities. How about a free one?" Little dot of blue in the middle of two angry civs,
JVteam Jul 15, 2014 @ 3:50pm 
In order for brazil to trade lump sum for the city you must have a dof but in order to trade for it at all the only requirement is that you and brazil must be in the game.
Last edited by JVteam; Jul 15, 2014 @ 4:08pm
mint Jul 15, 2014 @ 8:00pm 
What you could do.
Is give cities to assyria.
Strengthen bonds.
Then take over the world.
zxcvbob Jul 16, 2014 @ 1:39pm 
That's not a bad idea (the Assyria thing). I offered the city to Pedro and he didn't want it. So I burned it to the ground. I'm having to pace myself a bit attacking Attila; his cities only take one hit to kill with anything stronger than a lancer, and he has *lots* of cities. I've already taken Attila's Court, burned a few cities, and killed dozens and dozens of horse archers; maybe I should give him peace and go clobber somebody else for a while.

I'm going to end up with isolated puppet cities all over the map, surrounded by barbarian-rich wastelands. Each city garrisoned (for happiness and defense) with a GDR, modern armor, or helicopter. I could disband most of my navy at this point; I own or am allied with (600+ points) everything along or west of the Mediterranean, working my way to the north east corner.

I have learned from this not to go hog-wild with Tourism if you're going to play for domination. It takes way too long to raze a city when you are influential over that civ. I wasn't really trying for a cultural victory, I just wanted to cause ideology mayhem and rebellion :)
zxcvbob Jul 17, 2014 @ 3:35pm 
Pedro noticed my GDR and a mobile SAM close to his border and asked if I was declaring war or just passing thru. I actually was just passing thru to do a CS quest, but I planned to attack him soon, so I DoW'd. Killed a couple of defending units then marched the GDR right past his other cities and attacked Rio. Captured it in 2 turns, annexed it immediately, and am using it for a forward air base for my stealth bombers.

Assyria is the last stop on my conquest.

He offered me 2 cities for a peace deal and I took it. I didn't really want the cities... I think I might offer them back to him for open borders. I can reach Assyria without open borders from Brazil, but it would be easier with it.

The whole game should be over in 5 turns now.
Last edited by zxcvbob; Jul 17, 2014 @ 3:35pm
zxcvbob May 4, 2015 @ 2:28pm 
I don't really remember this thread all that much, even tho' I started it.

I seldom play a pure conquest game. I go for a cultural or diplomatic or occasionally science victory (cultural is the most fun.) After I get a non-military victory, I "just one more turn" and go for world domination.
Malvastor May 4, 2015 @ 7:31pm 
Originally posted by Rupenton:
I never really understood why people play Civilization for conquest's sake.

If you want to play a game to conquer the world, play Rise of Nations. It's an RTS that you can finish in 2-3 hours, and has the same civ feel with forming cities, researching technologies, building wonders of the world, forming trade routes, and making diplomatic alliances.

I'm guessing because you can choose your victory. And then conquer the world in flames and blood afterwards, just because.
dasaard200 May 5, 2015 @ 8:56am 
Ahhh, friend Rupenton, as a parts driver in a big city (RL), rush-hour traffic cannot be expressed properly inside allowable FCC guidelines here; so CIV V, is an acceptable substitute to ground out road-rage in a comfortable spot, with food and drink at hand . I usually go for domination, but any Victory is cool, too; before I win a Domination .

The idea of several GDRs stomping up and down I-35 doth amuse, greatly !!
Last edited by dasaard200; May 5, 2015 @ 8:57am
zxcvbob May 5, 2015 @ 9:21am 
Originally posted by dasaard200:
The idea of several GDRs stomping up and down I-35 doth amuse, greatly !!

I've been babying a chariot archer along until the modern era until he *finally* got a March promotion -- so I could upgrade him to a knight->cavalry->landship. He's gonna grow up to be a fine GDR someday, about the time I'm ready to start my rampage.
5n4k3d0cToR May 5, 2015 @ 2:57pm 
Originally posted by Thanter:
You can trade them right away. It's a good way to dump unhappiness. It's also a fun way to cause border conflicts.

I got a rebel city a few games ago. It was on another continent between to warring civs. No way I wanted it. So I said "Hey Napoleon, you always spam cities. How about a free one?" Little dot of blue in the middle of two angry civs,


Sounds like a cool challenge; i.e take the city offer and declare on both 'angry' civs. Cant believe you passed it up, unless of course you had a certain vic condition to aim for already.
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Date Posted: Jul 15, 2014 @ 1:32pm
Posts: 13