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Conquistadores make a poor attack unit in this situation. Being cavalry they get an attack penalty against cities and on top of that they're not amphibious. Even if the city got a sliver of red left the Conquistador will probably not make it.
And yeah fireships and archers in a city kick ass. Crossbowmen sink a Frigate without trouble.
Second off, you need to capture it with ships, not land units.
There's two types of main ships, Ranged, and Melee. Ships follow the same rules as land units: Ranged can't capture cities, Melee have to capture it.
There's a third class, but, it's only one ship. The Caravel. It's a renisance era exporation ship. (Like a scout for the seas.)
(Note: This was written from an ALL DLC point of view, depending on the DLC you have this might be differnt.)
O.K., so that would explain my conquistador NOT BEING ABLE TO DISEMBARK AT ALL (no offense, previous answerers, but you should read the whole OP before replying; if it was as simple as softening with ships and taking with melee, I wouldn't be asking!). Anyway, you sure about this?
So in what way are caravels different from any other ranged naval unit?
That also means he's probably playing vanilla. Which means that he can't stack embarked units and ships on the same tile. Which was just the absolute worst.
Embarked melee land units SHOULD be able to capture a city, though they suffer a combat penalty for attacking from water.
Just let me quote myself.
Caravel is Melee. Play with all DLC. Civ V is pointless without all DLC.