Sid Meier's Civilization V

Sid Meier's Civilization V

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Major Warmonger Penalty
So everytime I get tired of the attitude I get from some of the other Civs for an unknown reason, and I wipe them out, I get the "Major Warmonger Penalty" . I only know I get that because it tells me I will if I take a capital. Thing is I don't really see any difference when I have that. I'm still learning the game so I play it at lower settings. The only thing I notice is they denounce me a whole lot, but they all still come to me for trades.

My question about it is, does it make much of a difference if you get that penalty? And does a Domination victory mean you've taken out the other civs? I've usually won by time or science so far.
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Showing 1-9 of 9 comments
Diezel691 Feb 29, 2016 @ 10:23pm 
My favorite is when a Civ declares war on you, makes peace then denounces you as a warmonger and other civs follow suit
zxcvbob Feb 29, 2016 @ 10:23pm 
At higher difficulties, it matters -- until it doesn't anymore because your gold and happiness are self-sustaining without trades, and they can't really hurt you if the all declare war at the same time or they gang up on you in the World Congress.

Ancient and Classical era wars are forgiven pretty quickly (not sure about that if you totally annihilate someone.) Medieval thru Industrial they start holding grudges. From the Modern era to the end, everybody hates each other regardless :)
Cellophane_Man Feb 29, 2016 @ 10:45pm 
One of my favorite moments was Cesar was taking over two civs at once. I went in there and stopped him, and everyone got mad at me except the one I saved. I love this game though! Especially some of the trading logic. They pop up and propose a trade. I click accept, and they are like "No. That deal won't work."
Twelvefield Feb 29, 2016 @ 10:55pm 
If a Civ falls in a forest and nobody hears it, does it make a sound? If you manage in the early game to kill another Civ that no-one else has met, the rest of the world won't care if you wipe them out.

What will happen with the warmonger penalty is that you accrue bad diplomatic relations. That makes trade harder. In the easier game levels, this isn't that much of a penalty. On harder game levels, it makes diplomacy much more difficult. But maybe you aren't interested in diplomacy anyways.
Cellophane_Man Feb 29, 2016 @ 11:01pm 
Originally posted by Twelvefield:
If a Civ falls in a forest and nobody hears it, does it make a sound? If you manage in the early game to kill another Civ that no-one else has met, the rest of the world won't care if you wipe them out.

What will happen with the warmonger penalty is that you accrue bad diplomatic relations. That makes trade harder. In the easier game levels, this isn't that much of a penalty. On harder game levels, it makes diplomacy much more difficult. But maybe you aren't interested in diplomacy anyways.

I've tried to go the whole way as Diplomacy. I didn't really have much fun that way, so I turned it into a science run, which felt better. I behaved myself until I won. But yeah, I usually have a lot more fun building up and doing a little fighting. Lately I've been waiting for some one to ask me to help. That seems to not be so bad.
CidDaBird Mar 1, 2016 @ 2:36am 
Originally posted by Diezel691:
My favorite is when a Civ declares war on you, makes peace then denounces you as a warmonger and other civs follow suit

Those next level Ghandi tactics lol
zxcvbob Mar 1, 2016 @ 8:52am 
Originally posted by Cellophane_Man:
I've tried to go the whole way as Diplomacy. I didn't really have much fun that way, so I turned it into a science run, which felt better. I behaved myself until I won. But yeah, I usually have a lot more fun building up and doing a little fighting. Lately I've been waiting for some one to ask me to help. That seems to not be so bad.

It's even in the Bible; kingdoms fighting because the rulers are feeling frisky: :)
1 Chronicles 20:1, "In the spring, at the time when kings go off to war.."
Last edited by zxcvbob; Mar 1, 2016 @ 8:52am
jakran Mar 1, 2016 @ 9:36am 
Originally posted by Cellophane_Man:

I've tried to go the whole way as Diplomacy. I didn't really have much fun that way, so I turned it into a science run, which felt better. I behaved myself until I won. But yeah, I usually have a lot more fun building up and doing a little fighting. Lately I've been waiting for some one to ask me to help. That seems to not be so bad.

Oddly, diplomatic victory doesn't even require you to be on good terms with everyone. In fact, it doesn't even matter if all the other civs hate you. The easiest way to get diplomatic victory is to get a crap ton of gold and the first two policies in the Patronage tree, then bribe the ♥♥♥♥ out of city-states until you have more votes than anyone else. Probably also the best way to get any other UN policy you want passed, as well.
Last edited by jakran; Mar 1, 2016 @ 9:36am
joshuacolyn Mar 1, 2016 @ 9:39am 
Dominaton Victory is gained by taking over all of the other civs capitals. You do not need to kill the entire CIv.

You can turn TIme Victory off and the game will go on forever, in case you have difficulties getting a Domination or Cultural Victory done in 500 turns. Diplomatic can be hard sometimes to complete in time, especially if you have espionage on and they keep rigging the CS elections, but your low on cash and can't pay the money (starting usually at 250 gold for 10 points in late game) becasue the AI wont deal with you because they know you are going to win.
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Date Posted: Feb 29, 2016 @ 8:42pm
Posts: 9