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Ancient and Classical era wars are forgiven pretty quickly (not sure about that if you totally annihilate someone.) Medieval thru Industrial they start holding grudges. From the Modern era to the end, everybody hates each other regardless :)
What will happen with the warmonger penalty is that you accrue bad diplomatic relations. That makes trade harder. In the easier game levels, this isn't that much of a penalty. On harder game levels, it makes diplomacy much more difficult. But maybe you aren't interested in diplomacy anyways.
I've tried to go the whole way as Diplomacy. I didn't really have much fun that way, so I turned it into a science run, which felt better. I behaved myself until I won. But yeah, I usually have a lot more fun building up and doing a little fighting. Lately I've been waiting for some one to ask me to help. That seems to not be so bad.
Those next level Ghandi tactics lol
It's even in the Bible; kingdoms fighting because the rulers are feeling frisky: :)
1 Chronicles 20:1, "In the spring, at the time when kings go off to war.."
Oddly, diplomatic victory doesn't even require you to be on good terms with everyone. In fact, it doesn't even matter if all the other civs hate you. The easiest way to get diplomatic victory is to get a crap ton of gold and the first two policies in the Patronage tree, then bribe the ♥♥♥♥ out of city-states until you have more votes than anyone else. Probably also the best way to get any other UN policy you want passed, as well.
You can turn TIme Victory off and the game will go on forever, in case you have difficulties getting a Domination or Cultural Victory done in 500 turns. Diplomatic can be hard sometimes to complete in time, especially if you have espionage on and they keep rigging the CS elections, but your low on cash and can't pay the money (starting usually at 250 gold for 10 points in late game) becasue the AI wont deal with you because they know you are going to win.