Sid Meier's Civilization V

Sid Meier's Civilization V

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Never-Die Jul 28, 2016 @ 2:23am
How do I completely stop City Growth?!
Welp, I have 8 cities that I have taken from wars with other Civilizations and its kinda starting to get a little much for me to handle. I mean this because my happiness is 51 and my Unhappiness is 52. When looking at the happiness sheet/chart it says I have unhappiness modifier of 75%. Wtf is a Unhappiness modifier and how do I get rid of it. PS, I have just taken another city from another so called player (Not the cap) and I don't want it so Im going to Raze it but that UPS my happiness also WTF? What do I do people help me mama mia
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Showing 1-7 of 7 comments
cerberusiv Jul 28, 2016 @ 2:35am 
In the city screen for each city open citizen management (top right list) and check the avoid growth box. That will stop the cities growing. Note that you cannot do this with puppeted cities, you will have to annex them - which will push unhappiness higher until the city has a courthouse. Annexing also increases the culture cost of social policies.

As for razing a city it temporarily puts up unhappiness which then declines as the city shrinks and disappears when the city is gone (don't forget to remove any great works and sell off the buildings).
Never-Die Jul 28, 2016 @ 3:00am 
Originally posted by cerberusiv:
In the city screen for each city open citizen management (top right list) and check the avoid growth box. That will stop the cities growing. Note that you cannot do this with puppeted cities, you will have to annex them - which will push unhappiness higher until the city has a courthouse. Annexing also increases the culture cost of social policies.

As for razing a city it temporarily puts up unhappiness which then declines as the city shrinks and disappears when the city is gone (don't forget to remove any great works and sell off the buildings).
How do I remove great works and sell off buildings?
cerberusiv Jul 28, 2016 @ 6:03am 
Originally posted by Almighty Savage:
How do I remove great works and sell off buildings?

Open the culture screen (one of the round icons top right of the main screen - I assume you have BNW otherwise this is not relevant) and you should see all your cities listed with their available great work slots. If there are any great works in the city you are razing, click on one and then click on a vacant slot in another city to transfer the work.

To sell a building open the city screen, expand the building section of the list on the right and click on a building to bring up the option to sell. You cannot sell buildings that don't cost maintenance (such as markets) and you can only sell one building each turn - so you may not be able to sell all the buildings. Prioritise the most valuable or the highest maintenance first and, as you have happiness issues, sell happiness buildings like colosseums last.
gimmethegepgun Jul 28, 2016 @ 8:23am 
When you annex a city (which occurs if you decide to raze it) you get additional unhappiness in the city until it has a Courthouse, at which point it returns to normal. That's why your happiness went down when you started razing. It'll go back up as the population drops though.

Also you can't sell buildings in puppeted cities. They have to be annexed.
10twerran Jul 28, 2016 @ 8:53am 
You can replace farms with anything like a fortress for example, if you don't have enough farms, then civilians will start to die if that's what you want
zxcvbob Jul 28, 2016 @ 9:13am 
Yep, replace all the farms in puppet cities with trading posts. If the cities are still growing, put forts on the pastures and banana plantations and wheat. I don't know how you can stop growth from fishing boats; if the city has that much growth potential maybe you should annex it.

You can also sell cities.

I nuked my own city once; I was razing it anyway, and I didn't want anyone to rebuild there when it was gone. The nuke cut the population in half and lowered the unhappiness.
gimmethegepgun Jul 28, 2016 @ 12:13pm 
Originally posted by zxcvbob:
The nuke cut the population in half and lowered the unhappiness.
Only in civ does dropping a nuke on your own population make them happier.
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Date Posted: Jul 28, 2016 @ 2:23am
Posts: 7