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yeah nuts to that last one.
I'm still learning so prince and king.
Alternately, play tradition, get Mathematics and build either Temple of Artemis or Hanging Gardens. Next is Philosophy for National College then Construction for comp bows. At that point you should have a powerhouse capital well capable of churning out the half dozen units you need to take those nearby cities. Yes, you will get tagged as a warmonger but this early in the game it will wear off. (If you are having trouble capturing cities early then try the Assyrians)
As long as you don't declare war after promising not to for a while. If you do that everyone in the world knows about it, and will NEVER forget.
I got archers and spearmen (3 of each) and took the city, the AI only defended with one archer
I chose attila for this current game and all the cities around me just got razed right away haha. I think I will stick to this civ from now on. I like their early production too, it really helps beating the ai to get a city spot.
With Liberty, you don't always want to wait for the free settler.
This might seem obvious, but play at a lower difficulty until you get your strategy down. If that isn't an option for you, note that I have won many times on Prince and higher with 1-4 cities depending on the civ. Maybe you don't need as many as you think you do? Good Luck though
I'm playing one now. Aztecs, Emperor level, large continents. I only settled 2 cities. Built Temple of Artemis and Hanging Gardens in my capital, and Petra in my expo. Then I killed both my neighbors before meeting anyone else. I burned down most of their cities to leave more room for barbarians to spawn, but my cities have expanded so much there aren't many shadows left. Then I researched Astronomy and sent out a bunch of caravels to greet the world. Whole continent to myself (and 3 city states to trade with)
Also, if it happens that you get a settler first, your expansion preference should be towards the direction of your closest neighbor. Defending near a city is much easier, and you can avoid their expansion into "your" lands.
It took me a while to notice, but during ancient and classical eras, conflict is a MUST in oder to strive in your territory. If you try to be peaceful to your neighbors, they are just going to settle all around you and then conspire to backstab you.
Even with our early "sabotage", on higher dificulties the AI gets so many bonuses that they effortlessly rise up again, spam world wonders, units and settlers. So any early advantage you get is crucial if you want to even survive.
And as already pointed out, dead men don't tell tales.