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Gold Input Levers:
- Build all gold buildings in each city (Market, Bazaar, Bank, Mint etc)
- Build Gold Wonders ((Neusch. Castle, Big Ben etc)
- Max out all Trade Routes (Sea Routes give more gold than Land)
- Spam Trading Posts on every available empty tile
- Go for Social Policies (Commerce etc that reduce maintenance costs)
Gold Output:
- Usually Building and Unit Maintenence cost the most - so delete unncessary units , dont build useless buildings in smaller cities
I hurt my relations if I don't, but I don't wanna give away half my gold either. always end up with like 500+/turn.
Also remember to sell strategic/luxury resources to AI players. You can also sell diplomatic concessions like embassies and open borders. :)
With BNW, as Saddam suggested, make use of trade routes and build gold producing buildings like markets, banks and stock exchanges :)
You can settle new city in good growth place and put city on focusing on gold. Remember, not all citys must be militaristic, just build gold buildings in the city and some buildings like walls and castle if you have hostile civilization near you.
Also, you can ask for tribute with city states near you. 80 gold in early eras looks like its not much, but it gives you big boost. Dont ask for tribute city states that you wish to be friends/allys.
Remember; having your citys connection to your capital is important !
You can destroy the enemy economy just by pillaging the roads around their capital.
Its a dirty way to crash the empire...but we, as humans, would do anything to win
That is also depends what leader I am playing. Aggresive leaders makes me demand and raze others city for economy.
By the way, demanding tribute does not means its conquering them. Does not count as they are part of your empire and increases unhappyness.
The key for succes is to be the strongest.
At start you can ask for tributes and at later time to stop with the tributes and start being friends/allys.
It is knowen that early/middle eras can have difficult time with economy.
Hey, everyone with their tactics.
Trade your extra luxury goods for 7 gold per turn to Civs that have money. Build gold hoarding wonders and other buildings. Like the market, bank, stock exchange, colossus, etc.
The problem with trade routes is that you start to rely on them. They are very hard to protect, so when you get attacked, you lose them all. Then you'll be financially strapped.
I try to always control the UN. Emargo city states and runaway Civs. So nobody is allowed to trade anyway.