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I was really hoping it wasn't a bug and just something I was missing or unaware of in the game, although it really should be a bug given the "remind me later" option.
I was reading some stuff similiar to this before I decided to ask myself, you kinda summed up the bits and pieces of what I read, so I'll assume this is true, it sorta does make sense. But what I am thinking to myself now is... Leandrombraz says it's a bug, Damsteri says it's how it religion is until industrial era with the great prophet. Maybe it depends on what version is being played since there were a few upgraded ones, I'm playing the complete edition with everything, hopefully that's why it might be diferent.
Anyway still having fun with the game, thank you both for helping me.
Go with what Damsteri said. I looked up, he is right. Probably I never realized that because I never tried to save faith in early game, so if the game bought a profhet, I would buy it in anyway and I didn't give much attention, but now it make sense. Sorry for the wrong info, I shall live in shame for the rest of my days =/
I don't remember the fastest path to the Industrial era; the fastest path to Modern is Radio.
Update edit - I had read this strategy on civfanatic. Just tried it out and it did NOT work. Pre-industrial time with an inquisitor in each of my three cities and a new Great Prophet popped up in the capital. Got a message saying I had to move a stacked unit.
Quite common strategy is to choose one passive follower belief while the other follower belief is a faith-sink, which allows you to burn faith, like those faith buildings (pagoda/cathedral/mosque/monastary). I normally always go with that strategy. Sometimes I go with two faith buildings, if I have a very good faith production. I don't like to go with two passive belief unless my founder belief requires early spreading of religion with missionaries. So, I normally always have something where faith can be used and the main problem in the topic (too much faith before industrial era) is very rare case.
There is almost always some good and beneficial ways to use faith before industrial era. Maybe there is more about to learn about how to maximize benefits from a religion?
That's okay, like Damsteri said too much faith is rare before the industrial era, it's good to know it's not a bug or something but rather a part of what should be happening.
Thanks again guys, I'll try to rush to the industrial era, but going to conquer at least one civ before I start rushing though, kinda curious as to how that would work out, whichever one is bothering me the most most likely. I'm using the biggest world option and max number of civs on there so a lot to choose from.
I'll try the prince one next time since that is the normal one, I don't want the AI to have anymore handicaps. And then maybe I'll try deity...the difficulty description makes it sound like it's almost impossible to win lol.
Play with many cities. It will take awhile to fill them with mosques pagodas monasteries and cathedrals. You can only have 2 of these 4 in your religion. Many cities means many shrines and temples. If you are lucky you managed to get mosque and pagoda as a start and a neighbor got monasteries and cathedrals. Take one or all his cities and buy a inquisitor and a missionary. Go to one of your cities and use the inquisitor and if the town did not turn use the missionary also and then add monastery and cathedral to your city too, and also immediately same turn buy a new inquisitor in a single turn cause after one turn the city might go back to your own old religion depending on your religion pressure. Always have enough religion stored before you do this. If you can not buy more foreign missionaries you lost the ability to do this in each of your cities. So save up and do this on a city every time you have spare religion points.
This is great when you go down Aesthetics tree and get Flourishing Of The Arts which boost culture in a city that has made a wonder. Adding 3 - 5 base culture to Flourishing Arts percentage boost is effective. Further percentage boosts with broadcast tower and maybe more.
It can be fun if the foreign religion has selected that missionaries are cheap.
When you have access to two religions use two missionaries instead, Plant the city, use the foreign missionary, buy their religious buildings. Wait one turn. And use your missionary the turn after to turn to your religion using only one charge. The city must not grow to pop 2 cause then it take many charges to turn to your religion. Then it is better to wait and just let your religious pressure do the job. This is ok if you plant just one city with foreign religion it will turn to your religion quite soon. But do not let this happen if you have completed Notre Dame or Forbidden Palace and is very happy and want to plant up to 10 new cities with only foreign religion cause now you only strengthened the foreign religion and your holy city will have to work for a long time to turn them all.
If you do all this have excess religion and still have not reached Industrialization you are not researching fast enough.
Then you can do two more things
A) create holy sites with prophets that pop out. If you have Theocracy they will produce 3 gold but add that market and a bank it looks much better,
B) Go into religion overview and check all foreign religions pantheon believes. You are looking for religions with +1 faith from desert, +1 faith from tundra tiles, or +1 culture from jungle tiles. Snatch or go to war to get such missionaries. In the Piety tree you need "Religious Tolerance" which add the Pantheon belief of the second most popular religion. Your double religion cities are always dirty with that second religion so you have to clean them up using your own Inquisitor so they get clean. Then you touch them with one charge from this 3rd religion missionary, You have to calculate if it is worth it.
Have to add that "Religious Tolerance" only need your city to have a religion, not necessarily your religion for second most popular pantheon to be in effect,
But say you have a city working 6 or more desert tiles ( and you have fertilizer ) and you do this you get 6 more faith per turn. There is only a few cities you might find worth doing this on. But the Pantheon +1 culture from jungle tiles is better cause I always have jungle on my maps.
All it takes is "Religious Tolerance" a clean city and a gentle touch and your 20 or 30 pop cities will get more from the tiles then the buildings inside.
I bet your opinion now is you can not have too much religion.
C) I always have 2 policies that I get. In Honor tree there is "Military Caste" which gives +1 happiness and +2 culture if a unit is stationed there. I let my other cities send a cheap scout. Now my old cities can "export" happiness and culture to brand new cities.
The other is in Tradition tree "Aristocracy" +1 happiness for every 10 citizen. So if you can go to 9 you can go to 10 and if 19 you can go to 20 and so on.
India is a nation with twice unhappiness from number of cities and half from population.
So taking all of the above and you plant a new city and do the things above you get
Mosque +1
Pagoda +2
Cathedral +1
"Scout" +1
means you can go to size 5 without needing to build a colosseum.
In INDIAs case 5 + 2 = 10 so you have to add
Aristocracy +1 +1
So India can with this setup go to size 12 without building a happiness building. Do you not love religion? But India badly needs Notre Dame and Forbidden Palace. Reload and use an Engineer if you have to.