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oh and anything that puts up happiness. gonna need that if you don't burn down citys
Try to concentrate only on capitals, it helps. You need only their capitals, and you can let other civilizations live. You get lesser warmonger penalty if you let them live with some tiny cities and capitals are only thing what matters. Raze all useless cities you might capture, if they don't have a new luxury resources, important strategic resourcess or good world wonders. You have enough happiness and gold problems just for holding those capitals.
For Domination Wins:
- Explore with 2/3 Scouts early and far - find all other Civ locations - cities and capitals, quickly
- Focus on the lower portion of the Techtree for military buildup. You can completely ignore the top portion as those are all culture / religion buildings. Do not completely ignore (but you can go slower) with the middle part of the tech tree which is economy focused. In summary, you will want to be furthest in the bottom half of the tech tree.
- Go for Archers and Catapults > Physics > Trebuchets > Cannons> Artillery first
- Always check the 'Demographics' tab which tells you the strength of your military, the strongest and weakest Civs, and an average - If you get to double the average in strength - easy win
Depending on the map type (and civ type), i found that keeping a strong navy is also an advantage (which is the top of the tech tree).
Fair point and true, ..I was just trying to keep the instructions simple to remember.
I would argue however that land warfare is more prevalent and unless you are playing an all island / archipelago type map - as long as you focus on the bottom half of the tech tree and take over everyone on your continent, you will only have to worry/deal with the civs on other continents when it gets to late game with long range weapons / nuclear subs etc
+1
Second, try going for some military wonders like Statue of Zeus, Alhambra, Brandenburg Gate, Great Wall (so you don't have to deal with it if other civs build it), maybe Great Library, Great Lighthouse and other militeristic wonders. If you cannot build these in time, simply conquer those cities with these wonders first!
Third, remember that domination victory is achieved by capture all enemy capitals, not all enemy cities! You only have to control all capitals to win.
Fourth, denounces will haunt you from probably every civilization in the game. On higher difficulties, they will even plot against your own empire while you conquer others! Worse, the AI may find another AI to declare war against you! Before you know it, YOUR capital is gone. Make sure you still have some money or defencive units to help.
Fifth and last, use flanking well!! The AI will ALWAYS use it to their advantage to catch your units off guard. When you flank, your units get a combat strength bonus as much as like 40%! Try to kill units ASAP so they don't use that annoying insta-heal (the AI uses this a lot) promotion. Hope this helps!
2. Consider getting some good science output so that you can be technologically advanced, however, you can stay on par with tech if you want (just don't fall too far behind).
3. Don't focus on wonders too much. Some wonders are nice (like Statue of Zeus), but remember that you'll simply just conquer the cities with the wonders and still get the bonuses.
4. HAPPINESS. Make sure you have solid happiness so that you can handle the unhappiness that comes with conquest.
5. Focus on the capitals. You don't have to conquer the whole world.
6. The world is going to hate you. City-States are your friends.
7. If you pick a Domination-oriented Civ, you don't have to wait for its UU(s) to begin conquest (you shouldn't wait).
8. Have well-rounded armies. Carry enough infantry (Swordsmen, Longswords, Riflemen, etc.) so they can take the bulk of the attack. A few mounted/armored units will help with hit-and-run attacks (especially when taking cities). Anti-mounted units (Spearmen, Pikemen) can also double as infantry. Always carry enough siege weapons. They will help take down cities faster, but they're kinda squishy. So carry some extra siege weapons. Ranged units can help pick off some units (but they're also squishy, so keep them away from the front lines).
9. Don't neglect the navy (kinda depends on map type).
10. Beeline essential techs (ones that provide new units, more science, reveal resources, etc.)
11. Ideologies such as Autocracy and Order will help.
12. Use flanking and terrain to your advantage.
"maybe Poland"?!
Winged Hussars + Ducal Stable = a force that will be strong in the Medieval, Renaissance, and somewhat in the Industrial Era. Plus, the Polish UA will help ANY victory type.
And you don't necessarily need to pick a domination-oriented Civ if you want a bit of a challenge.
Alexander (Greece) is also supposed to be a good one.
I'm having a lot of fun in a game now as "Gandhi the Terrible", 5 or 6 techs ahead of everybody else and the only civ with any gold left so there's no way they can catch up. Shaka has been my BFF the whole game; he will be so shocked when I backstab him, but right now he's still useful...
Why do people get provoked when it’s a game AI that denounces them? It’s not like the AIs opinion of you is important.
If it was real life politics then if you live in a civilized country it might shame or embarrass you if denounced, but does it really matter, sticks and stones can break bones but you have to be sensitive if words can hurt or provoke you.
So you beat them up too if they mouth off, it’s a domination victory type we are talking about here, it’s going to get violent with every one sooner or later anyways. Raze any city you need to, warmonger is part of domination.
Like who cares about that, they will DOW you sooner or later anyways.
If you are a real man and have the weapons to hurt them bad and can dominate them with force, then act like it and talk using your hands like a real man, talking with words is for women, sissies and wimps.
He who strikes first usually wins; if you talk you risk being struck first, that is the law of the jungle.
True about picking the civilizations. I actually played Morocco for domination to get some achievements. I just picked best suited for domination. Correction: Winged Hussars are available late Renaissance not Medieval and are available till the Modern Era. I said maybe because there are better civs out there for domination in my opinion. I think Mongolia has a better calvery force than Poland. What if your enemy has spammed pikemen (I emphesis the "spammed" due to Winged Hussars being upgrades to pikes)? Mix in some jungle and walls/castles and suddenly, Poland isn't that great as we thought it would be. Mongol horses are faster and can handle that terrain better. There good, but not legendary.
Of course there are.
No, Winged Hussars have the same speed as a Mongolian mounted unit. Keshiks have 5, and Winged Hussars have 5. This means that Winged Hussars will cut through terrain just like a Keshik. So your terrain argument is invalid. And Pikemen won't work against Winged Hussars. Winged Hussars have a base 28 Strength, where Pikemen have 16. But Pikemen have +50% combat vs. Mounted units. This means that Pikemen will have 24 strength. Pikes will still be weaker against Winged Hussars, meaning that Winged Hussars can still use Heavy Charge, pushing back the Pikeman line. And if it can't be pushed back, they'll simply just take extra damage. And Winged Hussars can still move after attacking, so they can still flee a distance (even in rough terrain) where the Pikemen will have trouble keeping up and the Pikemen will be either dead or pushed back.
Additionally, Keshiks are remarkably weak on defense, where a Winged Hussar can take a beating.
Winged Hussars also get Shock I. But what about rough terrain? Ducal Stables provide +15 XP to all mounted units built in the City. Meaning you can get Drill I. Not to mention you can simply upgrade Pikemen with Drill promotions to a Winged Hussar and those promotions will stay.
Walls and Castles don't matter. You should be bringing in siege weaponry anyway.
Verdict: Winged Hussars>Keshik