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Venice is also weird as it's OP on single player, but will be a pushover in multiplayer as humans can counter Venice's required play style while AI can not.
One major handicap is almost a bug, as their oldest puppet doesn't switch to normal city if they lose their capital. Venice is utterly destroyed if they lose their original capital as they are left with just puppets.
I prefer playing wide, but I can see why those who like playing tall could enjoy it.
For any other civ the one city challenge is a bit of a challenge as all other civs are made with the idea that you will likely be building at least a few other cities, which is no longer an option.
Venice was built from the ground up to work this way. So as such it excels at it.
At least so long as you're not playing in multiplayer
I agree. Was just about getting bored with Civ 5, before BNW came out.
I often compare Civ V and its three versions to Assassin's Creed 2 and it's three versions (AC2, Brotherhood, and Revelations) released from 2009 to 2011. Both Civ V expansions and AC2's spinoffs introduced new things on top of the same old base game, but I think Civ V went further and changed more. Still, people complain(ed) paying for Civ V DLC "almost the same price as new games", while they paid full price for "new" games on many game series.
You're not happy that you got them for such low prices?