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翻訳の問題を報告
Keeping your borders closed also prevents an expansive AI from running through your territory and settling in a prime spot that you may want for yourself. Keeping the borders closed forces them to either declare war and go through your territory to make that city or take a long route around your territory which can give you enough time to settle that spot before they can arrive.
This can give some level of protection against them.
If you have a big territory with only few cities that's fairly easy to defend: have inquisitors near the border, missionaries that go deeper will be weakened to the point where they're not an issue.
Not many things can stop prophets from converting cities. One belief named "Unity of the Prophets" have them and inquisitors only reduce the amount of followers in a given city by half instead of eradicating it.
In my experience, offense is the best defense here: I like to play with more range and more pressure through beliefs (which may be only available to byzance in unmodded games if I remember correctly) in addition to Unity of the Prophets. The AI is so busy not having its cities converted that it can hardly waste prophets or missionaries anywhere else. Even better as I don't take an active part in that it has no negative impact on diplomacy. Even even better despite them wasting their faith on prophets and inquisitor, over time I still fully convert their territory.
Posting an Inquisitor in a city seems to completely prevent it.
Unless the AI starts spamming you with missionaries, then all bets are off.
Well I don't know, I have gotten into "Great Prophet Duels" where my GP and an opposing
GP keep hitting the same city with their "Faith Powah" until one is used up.
Heh, I've played this game for a decade, and didn't know this until about a year ago.